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Convert and cache GTA 3 assets in data directory #21

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atirut-w opened this issue Aug 19, 2024 · 1 comment
Open

Convert and cache GTA 3 assets in data directory #21

atirut-w opened this issue Aug 19, 2024 · 1 comment
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@atirut-w
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This feature serves a few purposes

  • Instead of interpreting the game assets every time they are loaded, they can be interpreted once, saved as engine-native resource files, and loaded hopefully more quickly.
  • Simpler asset streaming system.
  • Hopefully, threaded asset loading using Godot's inbuilt solution
@atirut-w atirut-w self-assigned this Aug 19, 2024
@Koalamana9
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This would be the way to go!

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