HKMP release v2.2.2
Hotfix release of HKMP.
Since the last major update, both the HKMP mod as well as the standalone server were using an unnecessarily high number of resources. This was primarily caused by threads that would not yield execution time to others (also known as 'busy waiting'). This has now been fixed. Apart from this a few other issues have been fixed, see the list below.
No new features since previous release.
Bugfixes since previous release:
- Threads now properly yield and signal, no more resource hoarding
- Trying to connect to unknown host will no longer softlock the connection menu by infinitely connecting
- Player animation is properly stored server-side and communicated to players that enter the scene
- Player containers should no longer stick around indefinitely across scenes