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feat: Add Chamber.IsOpen #335

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merged 16 commits into from
Dec 27, 2024
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Rysik5318
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Description

Other information:


Types of changes

  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to change)
  • Documentations

Submission checklist

  • I have checked the project can be compiled
  • I have tested my changes and it worked as expected

Misaka-ZeroTwo and others added 8 commits November 18, 2024 13:42
* ci: add a new workflow to validate pr title

* refactor: edit `pull_request_opened` workflow to add "valide PR title" check

* refactor: remove previous workflow for pr title

* refactor: a small change on the name of each job
@Rysik5318
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Fuck

@Rysik5318
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I don't know what else to do :trollface:

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@louis1706 louis1706 left a comment

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just do what i suggested

@Rysik5318
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@louis1706

@louis1706
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@louis1706

Yeah i didn't Believe you used this références are you sure it's work i would believe than it's client sided when using audio clip

@Rysik5318
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I checked, you're completely right

@Rysik5318
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Hmm, it still doesn't work, I'll have to do it.....

@Rysik5318
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That's the only way

@louis1706
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That's the only way

Have you tested it ?

@Rysik5318
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That's the only way

Have you tested it ?

Yes. @louis1706

@Rysik5318 Rysik5318 changed the base branch from master to dev December 24, 2024 23:40
@Banalny-Banan
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Banalny-Banan commented Dec 25, 2024

The only question I have is why exactly is in not in master… Like, lockers do need a property for being open on not, why wasnt it there in the first place

@louis1706
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The only question I have is why exactly is in not in master… Like, lockers do need a property for being open on not, why wasnt it there in the first place

because Locker can have multiple chamber so you can't say it's open or not

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@louis1706

@louis1706 louis1706 merged commit bcbffda into ExMod-Team:dev Dec 27, 2024
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6 participants