Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Shooting/Shot events are not called #243

Open
VALERA771 opened this issue Nov 27, 2024 · 4 comments · Fixed by #278 or #249
Open

Shooting/Shot events are not called #243

VALERA771 opened this issue Nov 27, 2024 · 4 comments · Fixed by #278 or #249

Comments

@VALERA771
Copy link

No description provided.

@Banalny-Banan
Copy link

I am currently making a patch for "Shooting" event

@Banalny-Banan
Copy link

Banalny-Banan commented Nov 28, 2024

New shooting event patch: #249

@VALERA771 VALERA771 moved this from Confirmed to In review in BugTrack - EXILED9 (14.0) Dec 1, 2024
@Banalny-Banan
Copy link

I am also making a better Shot patch (the current one uses Raycast inside its constructor and has no bool CanHurt)

@Banalny-Banan
Copy link

New shot patch #289

This was linked to pull requests Dec 2, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
Status: In review
Development

Successfully merging a pull request may close this issue.

2 participants