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JigsawQuest - multiplayer puzzle solving game.

Features

Core Gameplay

  1. Jigsaw Creation
  • Image Sources: User uploads, online image libraries (with licensing), in-game packs.
  • Difficulty Options: Piece count, irregular shapes, rotation, pieces without definitive edges.
  • Configurable Settings: Time limits, maximum player count.
  1. Real-Time Collaborative Solving
  • Piece Indicators: Visual cues to show what pieces other players are working on.
  • Chat / Emotes: Basic communication tools for coordination.
  1. Player Progress & Recognition
  • Achievements: Varied achievements based on completion, difficulty, categories, etc.
  • Statistics: Games completed, pieces placed, other relevant metrics.
  • Leaderboards: Daily, monthly, yearly, all-time leaderboards across various criteria.

Puzzle Solving Experience

  1. Workspace
  • Zoom & Pan: For navigating large puzzles.
  • Preview Mode: See completed image (potentially time-limited).
  • Sorting Options: Organize pieces by color, shape, or other criteria.
  • Box Select: Select and move groups of pieces.
  • Piece Locking: Temporary locking to avoid conflicts.
  • Notes: Allow players to leave notes on pieces or sections.

Customization

  • Backgrounds/Textures: Variety of choices for the puzzle workspace.
  • Piece Styles: Classic interlocking and other patterns.

Additional Features

  • Puzzle Sharing: Ability for players to share their puzzles / games with others.
  • Social Features: Friend lists, follow players, etc.
  • Events / tournaments: Time-limited events and competitions.

Technologies

Front-end

  • TypeScript
  • Pixi.js
  • Alpine.js

Back-end

  • Elixir
  • PhoenixFramework

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Multiplayer jigsaw puzzle solving game.

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