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Upgrade to Monogame 3.6/using Content Pipeline. #26

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ThePhantomStranger
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I've moved all the content except the music/sounds into the Content Pipeline, and removed the pre-built xnb files. The additional lines in MonoDragons.Core.csproj are to get the demo scene to run. That will copy the required files into the output folder from the Monogame install directory. I think it's only required because it's a DesktopGL project.

…Had to add some file to be copied from the Monogame install directory to make the Demo scene run properly too.
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