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Issues: EnigmaDragons/LDJam46
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Play Happy Sound When All Demons Are Defeated in the Forest
audio
#565
opened Apr 30, 2020 by
SilasReinagel
Don't Allow Items to Spawn Close to the Player when Entering the Mind Forest
programming
#563
opened Apr 30, 2020 by
SilasReinagel
Don't Allow Demons to Spawn close to the Player when entering the Forest
programming
#562
opened Apr 30, 2020 by
SilasReinagel
Play Unfiltered Fanfares when Headphones are Used with Music Consumed
audio
#538
opened Apr 23, 2020 by
SilasReinagel
Music Player dance on screen when Music Comfort is Consumed
programming
ui
#534
opened Apr 22, 2020 by
SilasReinagel
[Desc] shadows opacity should be based on paranoia demons proximity
programming
#452
opened Apr 20, 2020 by
ZavixDragon
Humiliation should play animation when moving if there is one
programming
#451
opened Apr 20, 2020 by
ZavixDragon
Add sounds when humiliation is within range of player
programming
#450
opened Apr 20, 2020 by
ZavixDragon
When paranoia comes from above its annoying that you can't look at it (at least feels this way)
programming
#439
opened Apr 20, 2020 by
MaxALouis
Player character not always visible when spawned in mindmap (screenshot)
bug
#435
opened Apr 20, 2020 by
gordykeene
Office window "light" and plant is obscuring coworker's face (screenshot)
bug
#433
opened Apr 20, 2020 by
gordykeene
Don't Allow Pause or Journal During FadeIn Transition
programming
ui
#430
opened Apr 20, 2020 by
SilasReinagel
"Click to skip text" in top right hand corner of dialog box
programming
ui
#409
opened Apr 20, 2020 by
MaxALouis
POSTPRO Lighting only is visible when close to it, it should always be visible
art
#402
opened Apr 20, 2020 by
MaxALouis
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