Software Requirements:
- Git
- Unity 2019 (Version 2019.2.0f1)
Preparation:
- Login to Kanban Board (https://zube.io/enigmadragons/cv-hackathon-2019/w/hack-board/kanban)
- Push a Git Commit to
master
- Open the Unity Project
src
and run the Sample Scene
- Relax
- Have fun!
- Learn new things
- Deliver a simple, but fun experience
- All work must happen against Github tickets.
- Ticket you are working on should be assigned to you and in the “In Progress” column
- Only work on 1, or at most, 2 tickets at a time
- If you wish to work on a ticket outside your role consult the PM or Design Lead first
- If a ticket is taking a lot more work than you expected, reach out to the group
- The Lead for each role makes all final decisions about his area of focus
- Every ticket that is finished should result in a Git commit with the new assets
- Any team member may create a ticket for work they think is needed
- All tickets should have a Role label
- You may push directly to
master
or open a PR and merge, if you prefer
- Each person should have one personal folder in the project
- Do not touch or modify contents in anyone else's personal folder
- For any Final Game Scene, only one person may be working on it at a time
- SilasReinagel: Project Manager / Director
- Alec Ruderman: Programming - checking in
- Jesse Newman: Game Design / Programming - checking in
- Gene Dodge: Art Lead - hooray!
- Anuj Agrawal: Programming
- Robby Mitchell: UI