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Merge pull request #68 from EmperorPinguin/create-pull-request/patch
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EmperorPinguin authored Oct 21, 2024
2 parents e3a1a77 + 0d0e8c2 commit 48f7f13
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20 changes: 10 additions & 10 deletions jsons/Buildings.json
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"culture": 1,
"faith": 1,
"uniques": ["[+100]% Yield from every [Mountain] <in tiles without [Natural Wonder]>","Only available <if [Temple] is constructed in all [non-[Puppeted]] cities>", "Cost increases by [30] per owned city",
"[+100]% Natural religion spread [in this city]", "Hidden when religion is disabled", "Can only be built <in [in holy cities] cities>"],
"[+100]% Natural religion spread [in this city]", "Only available <when religion is enabled>", "Can only be built <in [in holy cities] cities>"],
"requiredTech": "Theology",
"isNationalWonder": true
},
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"maintenance": 0,
"hurryCostModifier": 25,
"requiredTech": "Philosophy",
"uniques": ["Hidden when religion is disabled", "Destroyed when the city is captured"]
"uniques": ["Only available <when religion is enabled>", "Destroyed when the city is captured"]
},
{
"name": "Byzantine Walls",
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"cost": 40,
"maintenance": 1,
"requiredTech": "Pottery",
"uniques": ["[+2 Happiness] [in this city] <before the [Medieval era]>", "[+1 Culture] [in this city] <starting from the [Medieval era]>","Hidden when religion is disabled"]
"uniques": ["[+2 Happiness] [in this city] <before the [Medieval era]>", "[+1 Culture] [in this city] <starting from the [Medieval era]>","Only available <when religion is enabled>"]
},
{
"name": "Rock-Hewn Church",
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"maintenance": 2,
"hurryCostModifier": 25,
"requiredTech": "Philosophy",
"uniques": ["Hidden when religion is disabled", "Destroyed when the city is captured", "[10]% Food is carried over after population increases [in this city]","[+1 Food] from [Cattle] tiles [in this city]"]
"uniques": ["Only available <when religion is enabled>", "Destroyed when the city is captured", "[10]% Food is carried over after population increases [in this city]","[+1 Food] from [Cattle] tiles [in this city]"]
},
/*
{
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"cityStrength": 5,
"cityHealth": 50,
"uniques": ["Empire enters golden age","Doubles Gold given to enemy if city is captured","Only available <if [Temple] is constructed in all [non-[Puppeted]] cities>", "Cost increases by [30] per owned city",
"[+100]% Natural religion spread [in this city]","Hidden when religion is disabled","Can only be built <in [in holy cities] cities>"],
"[+100]% Natural religion spread [in this city]","Only available <when religion is enabled>","Can only be built <in [in holy cities] cities>"],
"requiredTech": "Theology",
"isNationalWonder": true
},
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"maintenance": 1,
"hurryCostModifier": 25,
"requiredTech": "Philosophy",
"uniques": ["Hidden when religion is disabled", "Destroyed when the city is captured","[+1 Faith] from [Colossal Head] tiles [in this city]"]
"uniques": ["Only available <when religion is enabled>", "Destroyed when the city is captured","[+1 Faith] from [Colossal Head] tiles [in this city]"]
},
{ //Panama´s
"name": "Colon Free Port",
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"culture": 1,
"faith": 8,
"uniques": ["[+100]% Yield from every [Holy site]","Gain a free [Cathedral] [in this city]","Only available <if [Temple] is constructed in all [non-[Puppeted]] cities>", "Cost increases by [30] per owned city",
"[+100]% Natural religion spread [in this city]", "Hidden when religion is disabled", "Can only be built <in [in holy cities] cities>"],
"[+100]% Natural religion spread [in this city]", "Only available <when religion is enabled>", "Can only be built <in [in holy cities] cities>"],
"requiredTech": "Education",
"isNationalWonder": true
},
Expand All @@ -760,7 +760,7 @@
"replaces": "Temple",
"uniqueTo": "Persia",
"maintenance": 2,
"uniques": ["[+2 Faith] <during a Golden Age>","Hidden when religion is disabled", "Destroyed when the city is captured"],
"uniques": ["[+2 Faith] <during a Golden Age>","Only available <when religion is enabled>", "Destroyed when the city is captured"],
"faith": 4,
"requiredBuilding": "Shrine",
"hurryCostModifier": 25,
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"maintenance": 2,
"hurryCostModifier": 25,
"requiredTech": "Philosophy",
"uniques": ["Hidden when religion is disabled", "Destroyed when the city is captured"]
"uniques": ["Only available <when religion is enabled>", "Destroyed when the city is captured"]
},
{
"name": "Ballcourt",
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"culture": 3,
"faith": 3,
"science": 3,
"uniques": ["Cost increases by [40] per owned city", "[+100]% Natural religion spread [in this city]", "Hidden when religion is disabled",
"uniques": ["Cost increases by [40] per owned city", "[+100]% Natural religion spread [in this city]", "Only available <when religion is enabled>",
"[+1 Happiness] for every known Natural Wonder", "[+1 Gold] from every [Wonder]"],
"quote": "'The good historian… must be fearless, uncorrupted, free, the friend of truth and of liberty. One who calls a fig a fig, and a skiff a skiff, neither giving nor withholding from any, from favour or from enmity, not influenced by pity, by shame, or by remorse. A just judge… a stranger to all, of no country, bound only by his own laws, acknowledging no sovereign, never considering what this or that man may say of him, but relating faithfully everything as it happened.' - Lucian, ancient Greek writer and satirist'",
"requiredTech": "Education",
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6 changes: 3 additions & 3 deletions jsons/Units.json
Original file line number Diff line number Diff line change
Expand Up @@ -197,7 +197,7 @@
"May found a religion <by consuming this unit> <if it hasn't used other actions yet>",
"May enhance a religion <by consuming this unit> <if it hasn't used other actions yet>",
"May enter foreign tiles without open borders", "[-1] Sight", "Great Person - [Faith]",
"Unbuildable", "Religious Unit", "Hidden when religion is disabled",
"Unbuildable", "Religious Unit", "Only available <when religion is enabled>",
"Takes your religion over the one in their birth city","All adjacent units heal [+15] HP when healing <in [Forest] tiles>"],
"movement": 2,
"religiousStrength": 1000
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"uniques": ["Can move after attacking","No defensive terrain bonus","Prevents spreading of religion to the city it is next to",
"Can remove other religions from cities <in [Friendly] tiles> <once> <after which this unit is consumed>",
"Can be purchased for [200] [Faith] [in all cities]",
"[+1] Sight", "Hidden when religion is disabled", "Unbuildable", "Religious Unit"
"[+1] Sight", "Only available <when religion is enabled>", "Unbuildable", "Religious Unit"
],
"movement": 4
},
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"May found a religion <by consuming this unit> <if it hasn't used other actions yet>",
"May enhance a religion <by consuming this unit> <if it hasn't used other actions yet>",
"May enter foreign tiles without open borders", "[-1] Sight", "Great Person - [Faith]",
"Unbuildable", "Religious Unit", "Hidden when religion is disabled",
"Unbuildable", "Religious Unit", "Only available <when religion is enabled>",
"Takes your religion over the one in their birth city","Empire enters a [10]-turn Golden Age <by consuming this unit>"],
"movement": 2,
"religiousStrength": 1000
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