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# 黑夜工人 Midnight Worker | ||
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开发平台:Unity(Editer版本2021.3.21f1c1) | ||
## 作品名称 | ||
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Staff:策划、程序、美术——Bx007 | ||
黑夜工人(Midnight Worker) | ||
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## 创意来源 | ||
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法国著名侠盗马里乌斯雅各布、经典flash游戏坏蛋冰激凌、经典游戏机制QTE、金山打字王的警察抓小偷、双人派对游戏警察与小偷 | ||
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## 设计目的 | ||
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纪念、普及马里乌斯雅各布,让用户获得快乐(甚至锻炼即时反应速度) | ||
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## 游戏目标 | ||
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该软件为一款2D俯视角休闲游戏,主角是一个小偷,需要在不被警察捉住的情况下偷走所有银行里的硬币,使所有银行破产即可获得胜利。 | ||
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## 使用的技术 | ||
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C#编程+Unity游戏开发+PhotoShop图像处理 | ||
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## 主要功能 | ||
1. 可操作移动的主角; | ||
2. 基于json的关卡读取与关卡编辑器(当然可执行程序中关掉了这个功能)及地图障碍物; | ||
3. 使用A*算法追逐主角的敌人; | ||
4. 通过QTE机制互动的“银行”; | ||
5. 游戏计分器; | ||
6. 暂停功能及暂停菜单; | ||
7. 主菜单、通关菜单; | ||
8. 游戏结束逻辑(取胜/失败)。 | ||
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## 分工情况 | ||
策划、程序、美术——Bx007 |