Signing #42
Annotations
1 error and 15 warnings
build (x64)
ENOENT: no such file or directory, stat 'D:\a\DlssUpdater\DlssUpdater\release.zip'
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build (x64)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/create-release@v1, actions/[email protected]. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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build (x64)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/create-release@v1, actions/[email protected]. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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build (x64)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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build (x64)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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build (x64)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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build (x64)
The "--output" option isn't supported when building a solution. Specifying a solution-level output path results in all projects copying outputs to the same directory, which can lead to inconsistent builds.
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build (x64):
DlssUpdater/GameLibrary/ManualLibrary.cs#L8
Nullability of reference types in type of 'event EventHandler<Tuple<int, int, LibraryType>> ManualLibrary.LoadingProgress' doesn't match implicitly implemented member 'event EventHandler<Tuple<int, int, LibraryType>>? ILibrary.LoadingProgress'.
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build (x64):
DlssUpdater/GameLibrary/XboxLibrary.cs#L15
Nullability of reference types in type of 'event EventHandler<Tuple<int, int, LibraryType>> XboxLibrary.LoadingProgress' doesn't match implicitly implemented member 'event EventHandler<Tuple<int, int, LibraryType>>? ILibrary.LoadingProgress'.
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build (x64):
DlssUpdater/GameLibrary/XboxLibrary.cs#L19
Non-nullable event 'LoadingProgress' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the event as nullable.
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build (x64):
DlssUpdater/Views/Pages/SettingsCommonPageControl.xaml.cs#L42
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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build (x64):
DlssUpdater/Views/Pages/SettingsCommonPageControl.xaml.cs#L47
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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build (x64):
DlssUpdater/Views/Pages/SettingsCommonPageControl.xaml.cs#L52
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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build (x64):
DlssUpdater/ViewModels/Pages/SettingsCommonPageViewModel.cs#L48
Non-nullable field '_steamPath' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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build (x64):
DlssUpdater/ViewModels/Pages/SettingsCommonPageViewModel.cs#L48
Non-nullable field '_ubiPath' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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build (x64):
DlssUpdater/ViewModels/Pages/SettingsCommonPageViewModel.cs#L48
Non-nullable field '_epicPath' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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Artifacts
Produced during runtime
Name | Size | |
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release
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1.77 MB |
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