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Updated the extension to support the latest API changes.
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@@ -1,25 +1,158 @@ | ||
/SyncToy_3f894b4a-cf09-47ad-a7c6-0c9d16ac6621.dat | ||
## Ignore Visual Studio temporary files, build results, and | ||
## files generated by popular Visual Studio add-ons. | ||
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# User-specific files | ||
*.suo | ||
*.user | ||
*.sln.docstates | ||
*.sqlite | ||
*.rar | ||
bin | ||
/*.dat | ||
/CoMaNdO.Example/bin | ||
/CoMaNdO.Example/obj | ||
/CoMaNdO.Uptime/bin | ||
/CoMaNdO.Uptime/obj | ||
/CoMaNdO.Polls/bin | ||
/CoMaNdO.Polls/obj | ||
/CoMaNdO.Gambling/bin | ||
/CoMaNdO.Gambling/obj | ||
/CoMaNdO.Greetings/bin | ||
/CoMaNdO.Greetings/obj | ||
/CoMaNdO.MultipleOutputs/bin | ||
/CoMaNdO.MultipleOutputs/obj | ||
/CoMaNdO.UserRanks/bin | ||
/CoMaNdO.UserRanks/obj | ||
/CoMaNdO.Auctions/bin | ||
/CoMaNdO.Auctions/obj | ||
/CoMaNdO.Giveaways/bin | ||
/CoMaNdO.Giveaways/obj | ||
/CoMaNdO.SongRequests/bin | ||
/CoMaNdO.SongRequests/obj | ||
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# Build results | ||
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[Dd]ebug/ | ||
[Rr]elease/ | ||
x64/ | ||
build/ | ||
[Bb]in/ | ||
[Oo]bj/ | ||
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# Enable "build/" folder in the NuGet Packages folder since NuGet packages use it for MSBuild targets | ||
!packages/*/build/ | ||
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# MSTest test Results | ||
[Tt]est[Rr]esult*/ | ||
[Bb]uild[Ll]og.* | ||
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*_i.c | ||
*_p.c | ||
*.ilk | ||
*.meta | ||
*.obj | ||
*.pch | ||
*.pdb | ||
*.pgc | ||
*.pgd | ||
*.rsp | ||
*.sbr | ||
*.tlb | ||
*.tli | ||
*.tlh | ||
*.tmp | ||
*.tmp_proj | ||
*.log | ||
*.vspscc | ||
*.vssscc | ||
.builds | ||
*.pidb | ||
*.log | ||
*.scc | ||
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# Visual C++ cache files | ||
ipch/ | ||
*.aps | ||
*.ncb | ||
*.opensdf | ||
*.sdf | ||
*.cachefile | ||
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||
# Visual Studio profiler | ||
*.psess | ||
*.vsp | ||
*.vspx | ||
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||
# Guidance Automation Toolkit | ||
*.gpState | ||
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||
# ReSharper is a .NET coding add-in | ||
_ReSharper*/ | ||
*.[Rr]e[Ss]harper | ||
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||
# TeamCity is a build add-in | ||
_TeamCity* | ||
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||
# DotCover is a Code Coverage Tool | ||
*.dotCover | ||
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# NCrunch | ||
*.ncrunch* | ||
.*crunch*.local.xml | ||
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# Installshield output folder | ||
[Ee]xpress/ | ||
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# DocProject is a documentation generator add-in | ||
DocProject/buildhelp/ | ||
DocProject/Help/*.HxT | ||
DocProject/Help/*.HxC | ||
DocProject/Help/*.hhc | ||
DocProject/Help/*.hhk | ||
DocProject/Help/*.hhp | ||
DocProject/Help/Html2 | ||
DocProject/Help/html | ||
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# Click-Once directory | ||
publish/ | ||
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# Publish Web Output | ||
*.Publish.xml | ||
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# NuGet Packages Directory | ||
## TODO: If you have NuGet Package Restore enabled, uncomment the next line | ||
#packages/ | ||
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# Windows Azure Build Output | ||
csx | ||
*.build.csdef | ||
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# Windows Store app package directory | ||
AppPackages/ | ||
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# Others | ||
sql/ | ||
*.Cache | ||
ClientBin/ | ||
[Ss]tyle[Cc]op.* | ||
~$* | ||
*~ | ||
*.dbmdl | ||
*.[Pp]ublish.xml | ||
*.pfx | ||
*.publishsettings | ||
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# RIA/Silverlight projects | ||
Generated_Code/ | ||
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# Backup & report files from converting an old project file to a newer | ||
# Visual Studio version. Backup files are not needed, because we have git ;-) | ||
_UpgradeReport_Files/ | ||
Backup*/ | ||
UpgradeLog*.XML | ||
UpgradeLog*.htm | ||
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# SQL Server files | ||
App_Data/*.mdf | ||
App_Data/*.ldf | ||
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#LightSwitch generated files | ||
GeneratedArtifacts/ | ||
_Pvt_Extensions/ | ||
ModelManifest.xml | ||
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# ========================= | ||
# Windows detritus | ||
# ========================= | ||
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# Windows image file caches | ||
Thumbs.db | ||
ehthumbs.db | ||
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# Folder config file | ||
Desktop.ini | ||
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# Recycle Bin used on file shares | ||
$RECYCLE.BIN/ | ||
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# Mac desktop service store files | ||
.DS_Store |
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@@ -19,16 +19,16 @@ public void Load() | |
Events.OnDisconnect += Events_OnDisconnect; | ||
} | ||
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private void Events_Connected(string channel, string nick, bool partnered) | ||
private void Events_Connected(string channel, string nick, bool partnered, bool subprogram) | ||
{ | ||
Commands.Add("!auction", Command_Auction, 2, 0); | ||
Commands.Add("!bid", Command_Bid, 0, 0); | ||
Commands.Add(this, "!auction", Command_Auction, 2, 0); | ||
Commands.Add(this, "!bid", Command_Bid, 0, 0); | ||
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if (Auction.Loop == null) Auction.Loop = new Timer(auctionLoopHandler, null, Timeout.Infinite, Timeout.Infinite); | ||
Auction.Loop.Change(Timeout.Infinite, Timeout.Infinite); | ||
} | ||
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private void Command_Auction(string user, string cmd, string[] args) | ||
private void Command_Auction(string user, Command cmd, string[] args) | ||
{ | ||
if (args.Length > 0) | ||
{ | ||
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@@ -71,7 +71,7 @@ private void Command_Auction(string user, string cmd, string[] args) | |
} | ||
} | ||
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private void Command_Bid(string user, string cmd, string[] args) | ||
private void Command_Bid(string user, Command cmd, string[] args) | ||
{ | ||
if (args.Length > 0) | ||
{ | ||
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@@ -84,7 +84,7 @@ private void auctionLoopHandler(Object state) | |
{ | ||
if (Auction.Open && Auction.highBidder != "") | ||
{ | ||
Chat.SendMessage(Users.GetDisplayName(Auction.highBidder) + " is currently winning, with a bid of " + Auction.highBid + "!"); | ||
Chat.SendMessage(Users.GetDisplayName(Auction.highBidder, NameAlterLevel.Cosmetic) + " is currently winning, with a bid of " + Auction.highBid + "!"); | ||
} | ||
} | ||
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@@ -103,7 +103,7 @@ private void Events_OnDisconnect() | |
public string Author { get { return "CoMaNdO"; } } | ||
public string UniqueID { get { return "CoMaNdO.Auctions"; } } | ||
public string ContactInfo { get { return "[email protected]"; } } | ||
public string Version { get { return "0.0.2"; } } | ||
public string Version { get { return "0.0.3"; } } | ||
public int ApiVersion { get { return 0; } } | ||
public int LoadPriority { get { return 1; } } | ||
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Original file line number | Diff line number | Diff line change |
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@@ -31,12 +31,12 @@ public void Load() | |
} | ||
} | ||
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private void Events_Connected(string channel, string nick, bool partnered) // We register our commands after the bot is connected to the channel. | ||
private void Events_Connected(string channel, string nick, bool partnered, bool subprogram) // We register our commands after the bot is connected to the channel. | ||
{ | ||
Commands.Add("!example", Command_Example); // We add the command with a handler that will perform the task we want it to. | ||
Commands.Add(this, "!example", Command_Example); // We add the command with a handler that will perform the task we want it to. | ||
} | ||
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private void Command_Example(string user, string command, string[] args) | ||
private void Command_Example(string user, Command cmd, string[] args) | ||
{ | ||
// Output | ||
Chat.SendMessage("My first command, YAY!"); | ||
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@@ -47,7 +47,7 @@ private void Command_Example(string user, string command, string[] args) | |
public string Author { get { return "CoMaNdO"; } } // Your name/nickname. | ||
public string UniqueID { get { return "CoMaNdO.Example"; } } // Will be used for data storage, to keep a unique space for your extension, you'd normally want to put your name/nickname and the name of the extension. | ||
public string ContactInfo { get { return "[email protected]"; } } // Will be used to refer people for suggestions, error reports and more. | ||
public string Version { get { return "0.0.3"; } } // The version of the extension. | ||
public string Version { get { return "0.0.4"; } } // The version of the extension. | ||
public int ApiVersion { get { return 0; } } // The API version that it has been built with, changes to the API version will be posted on the blog. The use of ApiVersion 0 is if you believe that changes to the API won't affect your code, this is highly doubtable unless you're me. | ||
public int LoadPriority { get { return 3; } } | ||
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Original file line number | Diff line number | Diff line change |
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@@ -15,15 +15,15 @@ public class Gambling : IExtension | |
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public void Load() | ||
{ | ||
Pool.Load(); | ||
Pool.Load(this); | ||
} | ||
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public string Name { get { return "Gambling System"; } } | ||
public string FileName { get { return "CoMaNdO.Gambling.dll"; } } | ||
public string Author { get { return "CoMaNdO"; } } | ||
public string UniqueID { get { return "CoMaNdO.Gambling"; } } | ||
public string ContactInfo { get { return "[email protected]"; } } | ||
public string Version { get { return "0.0.1"; } } | ||
public string Version { get { return "0.0.2"; } } | ||
public int ApiVersion { get { return 0; } } | ||
public int LoadPriority { get { return 1; } } | ||
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@@ -73,18 +73,21 @@ static class Pool | |
private static System.Threading.Timer BetQueue; | ||
public static List<string> Options = new List<string>(); | ||
public static bool Running, Locked; | ||
private static IExtension extension; | ||
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public static void Load() | ||
public static void Load(IExtension sender) | ||
{ | ||
extension = sender; | ||
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Events.Connected += Events_Connected; | ||
Events.Currency.OnQueue += Events_OnCurrencyQueue; | ||
Events.OnDisconnect += Events_OnDisconnect; | ||
} | ||
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private static void Events_Connected(string channel, string nick, bool partnered) | ||
private static void Events_Connected(string channel, string nick, bool partnered, bool subprogram) | ||
{ | ||
Commands.Add("!gamble", Command_Gamble, 2, 0); | ||
Commands.Add("!bet", Command_Bet, 0, 0); | ||
Commands.Add(extension, "!gamble", Command_Gamble, 2, 0); | ||
Commands.Add(extension, "!bet", Command_Bet, 0, 0); | ||
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if (BetQueue == null) BetQueue = new System.Threading.Timer(BetQueueHandler, null, Timeout.Infinite, Timeout.Infinite); | ||
BetQueue.Change(Timeout.Infinite, Timeout.Infinite); | ||
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@@ -324,7 +327,7 @@ public static List<string> buildBetOptions(string[] temp, int index = 3) | |
return betOptions; | ||
} | ||
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private static void Command_Gamble(string user, string cmd, string[] args) | ||
private static void Command_Gamble(string user, Command cmd, string[] args) | ||
{ | ||
if (args.Length > 0) | ||
{ | ||
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@@ -513,7 +516,7 @@ private static void Command_Gamble(string user, string cmd, string[] args) | |
} | ||
} | ||
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private static void Command_Bet(string user, string cmd, string[] args) | ||
private static void Command_Bet(string user, Command cmd, string[] args) | ||
{ | ||
if (Running) | ||
{ | ||
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