Skip to content

makes slugs not fire like buckshot #15

makes slugs not fire like buckshot

makes slugs not fire like buckshot #15

Status Failure
Total duration 15m 41s
Artifacts 14

ci_suite.yml

on: pull_request
Start Gate
0s
Start Gate
Collect data for other tasks
15s
Collect data for other tasks
Matrix: Integration Tests
Matrix: Alternate Tests
Compare Screenshot Tests
0s
Compare Screenshot Tests
Completion Gate
2s
Completion Gate
Fit to window
Zoom out
Zoom in

Annotations

118 errors and 6 warnings
Integration Tests (gateway_test) / run_integration_tests
Process completed with exit code 139.
Runtime Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/storage/medkit/buffs in both 'icons/mob/inhands/equipment/medical_lefthand.dmi' & 'icons/mob/inhands/equipment/medical_righthand.dmi'. inhand_icon_state = "medkit-buffs"
Integration Tests (runtimestation) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1.7s
Runtime Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/storage/medkit/buffs in 'icons/obj/storage/medkit.dmi'. icon_state = "medkit_buffs"
Integration Tests (runtimestation) / run_integration_tests
FAIL /datum/unit_test/missing_icons 7s
Runtime Station: /datum/unit_test/station_traits: code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/filtre does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
Runtime Station: /datum/unit_test/station_traits: code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/gakster does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
Runtime Station: /datum/unit_test/station_traits: code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/pinata does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
Integration Tests (runtimestation) / run_integration_tests
FAIL /datum/unit_test/station_traits 0s
Runtime Station: /datum/unit_test/stamcrit: code/modules/unit_tests/combat_stamina.dm#L12
Assertion failed: Stamcrit should be applied at 150 stamina damage
Integration Tests (runtimestation) / run_integration_tests
FAIL /datum/unit_test/stamcrit 0.1s
MultiZ Debug: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/storage/medkit/buffs in both 'icons/mob/inhands/equipment/medical_lefthand.dmi' & 'icons/mob/inhands/equipment/medical_righthand.dmi'. inhand_icon_state = "medkit-buffs"
Integration Tests (multiz_debug) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1.7s
MultiZ Debug: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/storage/medkit/buffs in 'icons/obj/storage/medkit.dmi'. icon_state = "medkit_buffs"
Integration Tests (multiz_debug) / run_integration_tests
FAIL /datum/unit_test/missing_icons 7s
MultiZ Debug: /datum/unit_test/station_traits: code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/filtre does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
MultiZ Debug: /datum/unit_test/station_traits: code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/gakster does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
MultiZ Debug: /datum/unit_test/station_traits: code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/pinata does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
Integration Tests (multiz_debug) / run_integration_tests
FAIL /datum/unit_test/station_traits 0s
MultiZ Debug: /datum/unit_test/stamcrit: code/modules/unit_tests/combat_stamina.dm#L12
Assertion failed: Stamcrit should be applied at 150 stamina damage
Integration Tests (multiz_debug) / run_integration_tests
FAIL /datum/unit_test/stamcrit 0s
Runtime Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/storage/medkit/buffs in both 'icons/mob/inhands/equipment/medical_lefthand.dmi' & 'icons/mob/inhands/equipment/medical_righthand.dmi'. inhand_icon_state = "medkit-buffs"
Alternate Tests (515, 1627, runtimestation) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1.8s
Runtime Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/storage/medkit/buffs in 'icons/obj/storage/medkit.dmi'. icon_state = "medkit_buffs"
Alternate Tests (515, 1627, runtimestation) / run_integration_tests
FAIL /datum/unit_test/missing_icons 7.2s
Runtime Station: /datum/unit_test/station_traits: code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/filtre does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
Runtime Station: /datum/unit_test/station_traits: code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/gakster does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
Runtime Station: /datum/unit_test/station_traits: code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/pinata does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
Alternate Tests (515, 1627, runtimestation) / run_integration_tests
FAIL /datum/unit_test/station_traits 0s
Runtime Station: /datum/unit_test/stamcrit: code/modules/unit_tests/combat_stamina.dm#L12
Assertion failed: Stamcrit should be applied at 150 stamina damage
Alternate Tests (515, 1627, runtimestation) / run_integration_tests
FAIL /datum/unit_test/stamcrit 0s
Ice Box Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/storage/medkit/buffs in both 'icons/mob/inhands/equipment/medical_lefthand.dmi' & 'icons/mob/inhands/equipment/medical_righthand.dmi'. inhand_icon_state = "medkit-buffs"
Integration Tests (icebox) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1.7s
Ice Box Station: /datum/unit_test/job_roundstart_spawnpoints: code/modules/unit_tests/map_landmarks.dm#L12
Job Piñata (/datum/job/pinata) has no default roundstart spawn landmark.
Ice Box Station: /datum/unit_test/job_roundstart_spawnpoints: code/modules/unit_tests/map_landmarks.dm#L12
Job Filtre (/datum/job/filtre) has no default roundstart spawn landmark.
Integration Tests (icebox) / run_integration_tests
FAIL /datum/unit_test/job_roundstart_spawnpoints 0s
Ice Box Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/storage/medkit/buffs in 'icons/obj/storage/medkit.dmi'. icon_state = "medkit_buffs"
Integration Tests (icebox) / run_integration_tests
FAIL /datum/unit_test/missing_icons 7s
Ice Box Station: /datum/unit_test/station_traits: code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/filtre does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
Ice Box Station: /datum/unit_test/station_traits: code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/gakster does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
Ice Box Station: /datum/unit_test/station_traits: code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/pinata does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
MetaStation: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/storage/medkit/buffs in both 'icons/mob/inhands/equipment/medical_lefthand.dmi' & 'icons/mob/inhands/equipment/medical_righthand.dmi'. inhand_icon_state = "medkit-buffs"
Integration Tests (metastation) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1.8s
MetaStation: /datum/unit_test/job_roundstart_spawnpoints: code/modules/unit_tests/map_landmarks.dm#L12
Job Piñata (/datum/job/pinata) has no default roundstart spawn landmark.
MetaStation: /datum/unit_test/job_roundstart_spawnpoints: code/modules/unit_tests/map_landmarks.dm#L12
Job Filtre (/datum/job/filtre) has no default roundstart spawn landmark.
Integration Tests (metastation) / run_integration_tests
FAIL /datum/unit_test/job_roundstart_spawnpoints 0s
MetaStation: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/storage/medkit/buffs in 'icons/obj/storage/medkit.dmi'. icon_state = "medkit_buffs"
Integration Tests (metastation) / run_integration_tests
FAIL /datum/unit_test/missing_icons 7s
MetaStation: /datum/unit_test/station_traits: code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/filtre does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
MetaStation: /datum/unit_test/station_traits: code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/gakster does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
MetaStation: /datum/unit_test/station_traits: code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/pinata does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
Integration Tests (wawastation) / run_integration_tests
The job running on runner GitHub Actions 18 has exceeded the maximum execution time of 15 minutes.
Wawastation: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/storage/medkit/buffs in both 'icons/mob/inhands/equipment/medical_lefthand.dmi' & 'icons/mob/inhands/equipment/medical_righthand.dmi'. inhand_icon_state = "medkit-buffs"
Integration Tests (wawastation) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1.8s
Wawastation: /datum/unit_test/job_roundstart_spawnpoints: code/modules/unit_tests/map_landmarks.dm#L12
Job Piñata (/datum/job/pinata) has no default roundstart spawn landmark.
Wawastation: /datum/unit_test/job_roundstart_spawnpoints: code/modules/unit_tests/map_landmarks.dm#L12
Job Filtre (/datum/job/filtre) has no default roundstart spawn landmark.
Integration Tests (wawastation) / run_integration_tests
FAIL /datum/unit_test/job_roundstart_spawnpoints 0s
Wawastation: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/storage/medkit/buffs in 'icons/obj/storage/medkit.dmi'. icon_state = "medkit_buffs"
Integration Tests (wawastation) / run_integration_tests
FAIL /datum/unit_test/missing_icons 7s
Wawastation: /datum/unit_test/station_traits: code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/filtre does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
Wawastation: /datum/unit_test/station_traits: code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/gakster does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
Wawastation: /datum/unit_test/station_traits: code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/pinata does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
Integration Tests (birdshot) / run_integration_tests
The job running on runner GitHub Actions 5 has exceeded the maximum execution time of 15 minutes.
Birdshot Station: /datum/unit_test/transformation_sting: code/datums/components/parry.dm#L92
[16:39:19] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the green raptor (/mob/living/basic/raptor/green)) the death bolt (/obj/projectile/colossus): impact(the green raptor (/mob/living/basic/raptor/green)) the death bolt (/obj/projectile/colossus): scan moved turf() the death bolt (/obj/projectile/colossus): Moved(the snow (231,243,3) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, null, 1) the death bolt (/obj/projectile/colossus): Move(the snow (232,243,3) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snow (232,243,3) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) the death bolt (/obj/projectile/colossus): fire(null, null) ... Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): attack sequence(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), the green raptor (/mob/living/basic/raptor/green)) Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): Activate(the green raptor (/mob/living/basic/raptor/green)) Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): Activate(the green raptor (/mob/living/basic/raptor/green)) Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): PreActivate(the green raptor (/mob/living/basic/raptor/green)) Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the green raptor (/mob/living/basic/raptor/green)) Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): Trigger(null, the green raptor (/mob/living/basic/raptor/green)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire() the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the green raptor (/mob/living/basic/raptor/green)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MoveToTarget(/list (/list)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
Birdshot Station: /datum/unit_test/transformation_sting: code/datums/components/parry.dm#L92
[16:39:19] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the green raptor (/mob/living/basic/raptor/green)) the death bolt (/obj/projectile/colossus): impact(the green raptor (/mob/living/basic/raptor/green)) the death bolt (/obj/projectile/colossus): scan moved turf() the death bolt (/obj/projectile/colossus): Moved(the snow (231,243,3) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, null, 1) the death bolt (/obj/projectile/colossus): Move(the snow (232,243,3) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snow (232,243,3) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) the death bolt (/obj/projectile/colossus): fire(null, null) ... Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): attack sequence(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), the green raptor (/mob/living/basic/raptor/green)) Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): Activate(the green raptor (/mob/living/basic/raptor/green)) Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): Activate(the green raptor (/mob/living/basic/raptor/green)) Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): PreActivate(the green raptor (/mob/living/basic/raptor/green)) Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the green raptor (/mob/living/basic/raptor/green)) Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): Trigger(null, the green raptor (/mob/living/basic/raptor/green)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire() the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the green raptor (/mob/living/basic/raptor/green)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MoveToTarget(/list (/list)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
Birdshot Station: /datum/unit_test/transformation_sting: code/datums/components/parry.dm#L92
[16:39:19] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the green raptor (/mob/living/basic/raptor/green)) the death bolt (/obj/projectile/colossus): impact(the green raptor (/mob/living/basic/raptor/green)) the death bolt (/obj/projectile/colossus): scan moved turf() the death bolt (/obj/projectile/colossus): Moved(the snow (231,243,3) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, null, 1) the death bolt (/obj/projectile/colossus): Move(the snow (232,243,3) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snow (232,243,3) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) the death bolt (/obj/projectile/colossus): fire(null, null) ... Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): attack sequence(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), the green raptor (/mob/living/basic/raptor/green)) Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): Activate(the green raptor (/mob/living/basic/raptor/green)) Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): Activate(the green raptor (/mob/living/basic/raptor/green)) Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): PreActivate(the green raptor (/mob/living/basic/raptor/green)) Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the green raptor (/mob/living/basic/raptor/green)) Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): Trigger(null, the green raptor (/mob/living/basic/raptor/green)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire() the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the green raptor (/mob/living/basic/raptor/green)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MoveToTarget(/list (/list)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
Birdshot Station: /datum/unit_test/transformation_sting: code/datums/components/parry.dm#L92
[16:39:19] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the green raptor (/mob/living/basic/raptor/green)) the death bolt (/obj/projectile/colossus): impact(the green raptor (/mob/living/basic/raptor/green)) the death bolt (/obj/projectile/colossus): scan moved turf() the death bolt (/obj/projectile/colossus): Moved(the snow (231,243,3) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, null, 1) the death bolt (/obj/projectile/colossus): Move(the snow (232,243,3) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snow (232,243,3) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) the death bolt (/obj/projectile/colossus): fire(null, null) ... Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): attack sequence(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), the green raptor (/mob/living/basic/raptor/green)) Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): Activate(the green raptor (/mob/living/basic/raptor/green)) Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): Activate(the green raptor (/mob/living/basic/raptor/green)) Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): PreActivate(the green raptor (/mob/living/basic/raptor/green)) Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the green raptor (/mob/living/basic/raptor/green)) Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): Trigger(null, the green raptor (/mob/living/basic/raptor/green)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire() the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the green raptor (/mob/living/basic/raptor/green)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MoveToTarget(/list (/list)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
Birdshot Station: /datum/unit_test/transformation_sting: code/datums/components/parry.dm#L92
[16:39:19] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the green raptor (/mob/living/basic/raptor/green)) the death bolt (/obj/projectile/colossus): impact(the green raptor (/mob/living/basic/raptor/green)) the death bolt (/obj/projectile/colossus): scan moved turf() the death bolt (/obj/projectile/colossus): Moved(the snow (231,243,3) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, null, 1) the death bolt (/obj/projectile/colossus): Move(the snow (232,243,3) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snow (232,243,3) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) the death bolt (/obj/projectile/colossus): fire(null, null) ... Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): attack sequence(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), the green raptor (/mob/living/basic/raptor/green)) Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): Activate(the green raptor (/mob/living/basic/raptor/green)) Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): Activate(the green raptor (/mob/living/basic/raptor/green)) Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): PreActivate(the green raptor (/mob/living/basic/raptor/green)) Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the green raptor (/mob/living/basic/raptor/green)) Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): Trigger(null, the green raptor (/mob/living/basic/raptor/green)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire() the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the green raptor (/mob/living/basic/raptor/green)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MoveToTarget(/list (/list)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
Birdshot Station: /datum/unit_test/transformation_sting: code/datums/components/parry.dm#L92
[16:39:19] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the green raptor (/mob/living/basic/raptor/green)) the death bolt (/obj/projectile/colossus): impact(the green raptor (/mob/living/basic/raptor/green)) the death bolt (/obj/projectile/colossus): scan moved turf() the death bolt (/obj/projectile/colossus): Moved(the snow (231,243,3) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, null, 1) the death bolt (/obj/projectile/colossus): Move(the snow (232,243,3) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snow (232,243,3) (/turf/open/misc/asteroid/snow/icemoon), 4, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) the death bolt (/obj/projectile/colossus): fire(null, null) ... Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): attack sequence(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), the green raptor (/mob/living/basic/raptor/green)) Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): Activate(the green raptor (/mob/living/basic/raptor/green)) Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): Activate(the green raptor (/mob/living/basic/raptor/green)) Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): PreActivate(the green raptor (/mob/living/basic/raptor/green)) Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the green raptor (/mob/living/basic/raptor/green)) Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): Trigger(null, the green raptor (/mob/living/basic/raptor/green)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire() the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the green raptor (/mob/living/basic/raptor/green)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MoveToTarget(/list (/list)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
Integration Tests (birdshot) / run_integration_tests
FAIL /datum/unit_test/transformation_sting 1.7s
Birdshot Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/storage/medkit/buffs in both 'icons/mob/inhands/equipment/medical_lefthand.dmi' & 'icons/mob/inhands/equipment/medical_righthand.dmi'. inhand_icon_state = "medkit-buffs"
Integration Tests (birdshot) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1.8s
Birdshot Station: /datum/unit_test/job_roundstart_spawnpoints: code/modules/unit_tests/map_landmarks.dm#L12
Job Piñata (/datum/job/pinata) has no default roundstart spawn landmark.
Integration Tests (nebulastation) / run_integration_tests
The job running on runner GitHub Actions 12 has exceeded the maximum execution time of 15 minutes.
NebulaStation: /datum/unit_test/bake_a_cake: code/datums/components/parry.dm#L92
[16:39:48] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the purple raptor (/mob/living/basic/raptor/purple)) the death bolt (/obj/projectile/colossus): impact(the purple raptor (/mob/living/basic/raptor/purple)) the death bolt (/obj/projectile/colossus): scan moved turf() the death bolt (/obj/projectile/colossus): Moved(the snow (91,219,4) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, null, 1) the death bolt (/obj/projectile/colossus): Move(the snow (91,218,4) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snow (91,218,4) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) the death bolt (/obj/projectile/colossus): process(0.1) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) Master (/datum/controller/master): RunQueue() Master (/datum/controller/master): Loop(2) Master (/datum/controller/master): StartProcessing(0)
NebulaStation: /datum/unit_test/bake_a_cake: code/datums/components/parry.dm#L92
[16:39:48] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the purple raptor (/mob/living/basic/raptor/purple)) the death bolt (/obj/projectile/colossus): impact(the purple raptor (/mob/living/basic/raptor/purple)) the death bolt (/obj/projectile/colossus): scan moved turf() the death bolt (/obj/projectile/colossus): Moved(the snow (92,218,4) (/turf/open/misc/asteroid/snow/icemoon), 8, 0, null, 1) the death bolt (/obj/projectile/colossus): Move(the snow (91,218,4) (/turf/open/misc/asteroid/snow/icemoon), 8, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snow (91,218,4) (/turf/open/misc/asteroid/snow/icemoon), 8, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) the death bolt (/obj/projectile/colossus): process(0.1) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) Master (/datum/controller/master): RunQueue() Master (/datum/controller/master): Loop(2) Master (/datum/controller/master): StartProcessing(0)
NebulaStation: /datum/unit_test/bake_a_cake: code/datums/components/parry.dm#L92
[16:39:48] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the purple raptor (/mob/living/basic/raptor/purple)) the death bolt (/obj/projectile/colossus): impact(the purple raptor (/mob/living/basic/raptor/purple)) the death bolt (/obj/projectile/colossus): scan moved turf() the death bolt (/obj/projectile/colossus): Moved(the snow (91,219,4) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, null, 1) the death bolt (/obj/projectile/colossus): Move(the snow (91,218,4) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snow (91,218,4) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) the death bolt (/obj/projectile/colossus): process(0.1) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) Master (/datum/controller/master): RunQueue() Master (/datum/controller/master): Loop(2) Master (/datum/controller/master): StartProcessing(0)
NebulaStation: /datum/unit_test/bake_a_cake: code/datums/components/parry.dm#L92
[16:39:48] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the purple raptor (/mob/living/basic/raptor/purple)) the death bolt (/obj/projectile/colossus): impact(the purple raptor (/mob/living/basic/raptor/purple)) the death bolt (/obj/projectile/colossus): scan moved turf() the death bolt (/obj/projectile/colossus): Moved(the snow (91,219,4) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, null, 1) the death bolt (/obj/projectile/colossus): Move(the snow (91,218,4) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snow (91,218,4) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) the death bolt (/obj/projectile/colossus): process(0.1) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) Master (/datum/controller/master): RunQueue() Master (/datum/controller/master): Loop(2) Master (/datum/controller/master): StartProcessing(0)
NebulaStation: /datum/unit_test/bake_a_cake: code/datums/components/parry.dm#L92
[16:39:48] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the purple raptor (/mob/living/basic/raptor/purple)) the death bolt (/obj/projectile/colossus): impact(the purple raptor (/mob/living/basic/raptor/purple)) the death bolt (/obj/projectile/colossus): scan moved turf() the death bolt (/obj/projectile/colossus): Moved(the snow (92,218,4) (/turf/open/misc/asteroid/snow/icemoon), 8, 0, null, 1) the death bolt (/obj/projectile/colossus): Move(the snow (91,218,4) (/turf/open/misc/asteroid/snow/icemoon), 8, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snow (91,218,4) (/turf/open/misc/asteroid/snow/icemoon), 8, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) the death bolt (/obj/projectile/colossus): process(0.1) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) Master (/datum/controller/master): RunQueue() Master (/datum/controller/master): Loop(2) Master (/datum/controller/master): StartProcessing(0)
NebulaStation: /datum/unit_test/bake_a_cake: code/datums/components/parry.dm#L92
[16:39:49] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the snowy mountainside (93,216,4) (/turf/closed/mineral/random/snow)) the death bolt (/obj/projectile/colossus): impact(the snowy mountainside (93,216,4) (/turf/closed/mineral/random/snow)) the death bolt (/obj/projectile/colossus): Bump(the snowy mountainside (93,216,4) (/turf/closed/mineral/random/snow)) the snowy mountainside (93,216,4) (/turf/closed/mineral/random/snow): Enter(the death bolt (/obj/projectile/colossus)) the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (93,216,4) (/turf/closed/mineral/random/snow), 2, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (93,216,4) (/turf/closed/mineral/random/snow), 2, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) the death bolt (/obj/projectile/colossus): process(0.1) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) Master (/datum/controller/master): RunQueue() Master (/datum/controller/master): Loop(2) Master (/datum/controller/master): StartProcessing(0)
NebulaStation: /datum/unit_test/bake_a_cake: code/datums/components/parry.dm#L92
[16:39:49] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the snowy mountainside (92,215,4) (/turf/closed/mineral/random/snow)) the death bolt (/obj/projectile/colossus): impact(the snowy mountainside (92,215,4) (/turf/closed/mineral/random/snow)) the death bolt (/obj/projectile/colossus): Bump(the snowy mountainside (92,215,4) (/turf/closed/mineral/random/snow)) the snowy mountainside (92,215,4) (/turf/closed/mineral/random/snow): Enter(the death bolt (/obj/projectile/colossus)) the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (92,215,4) (/turf/closed/mineral/random/snow), 2, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (92,215,4) (/turf/closed/mineral/random/snow), 2, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) the death bolt (/obj/projectile/colossus): process(0.1) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) Master (/datum/controller/master): RunQueue() Master (/datum/controller/master): Loop(2) Master (/datum/controller/master): StartProcessing(0)
NebulaStation: /datum/unit_test/bake_a_cake: code/datums/components/parry.dm#L92
[16:39:49] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the snowy mountainside (96,218,4) (/turf/closed/mineral/random/snow)) the death bolt (/obj/projectile/colossus): impact(the snowy mountainside (96,218,4) (/turf/closed/mineral/random/snow)) the death bolt (/obj/projectile/colossus): Bump(the snowy mountainside (96,218,4) (/turf/closed/mineral/random/snow)) the snowy mountainside (96,218,4) (/turf/closed/mineral/random/snow): Enter(the death bolt (/obj/projectile/colossus)) the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (96,218,4) (/turf/closed/mineral/random/snow), 2, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (96,218,4) (/turf/closed/mineral/random/snow), 2, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) the death bolt (/obj/projectile/colossus): process(0.1) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) Master (/datum/controller/master): RunQueue() Master (/datum/controller/master): Loop(2) Master (/datum/controller/master): StartProcessing(0)
NebulaStation: /datum/unit_test/bake_a_cake: code/datums/components/parry.dm#L92
[16:39:49] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the snowy mountainside (88,224,4) (/turf/closed/mineral/random/snow)) the death bolt (/obj/projectile/colossus): impact(the snowy mountainside (88,224,4) (/turf/closed/mineral/random/snow)) the death bolt (/obj/projectile/colossus): Bump(the snowy mountainside (88,224,4) (/turf/closed/mineral/random/snow)) the snowy mountainside (88,224,4) (/turf/closed/mineral/random/snow): Enter(the death bolt (/obj/projectile/colossus)) the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (88,224,4) (/turf/closed/mineral/random/snow), 1, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (88,224,4) (/turf/closed/mineral/random/snow), 1, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) the death bolt (/obj/projectile/colossus): process(0.1) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) Master (/datum/controller/master): RunQueue() Master (/datum/controller/master): Loop(2) Master (/datum/controller/master): StartProcessing(0)
NebulaStation: /datum/unit_test/bake_a_cake: code/datums/components/parry.dm#L92
[16:39:49] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the snowy mountainside (91,214,4) (/turf/closed/mineral/random/snow)) the death bolt (/obj/projectile/colossus): impact(the snowy mountainside (91,214,4) (/turf/closed/mineral/random/snow)) the death bolt (/obj/projectile/colossus): Bump(the snowy mountainside (91,214,4) (/turf/closed/mineral/random/snow)) the snowy mountainside (91,214,4) (/turf/closed/mineral/random/snow): Enter(the death bolt (/obj/projectile/colossus)) the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (91,214,4) (/turf/closed/mineral/random/snow), 2, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (91,214,4) (/turf/closed/mineral/random/snow), 2, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) the death bolt (/obj/projectile/colossus): process(0.1) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) Master (/datum/controller/master): RunQueue() Master (/datum/controller/master): Loop(2) Master (/datum/controller/master): StartProcessing(0) (This error will now be silenced for 10 minutes)
Integration Tests (tramstation) / run_integration_tests
The job running on runner GitHub Actions 3 has exceeded the maximum execution time of 15 minutes.
Tramstation: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/storage/medkit/buffs in both 'icons/mob/inhands/equipment/medical_lefthand.dmi' & 'icons/mob/inhands/equipment/medical_righthand.dmi'. inhand_icon_state = "medkit-buffs"
Integration Tests (tramstation) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1.8s
Tramstation: /datum/unit_test/job_roundstart_spawnpoints: code/modules/unit_tests/map_landmarks.dm#L12
Job Piñata (/datum/job/pinata) has no default roundstart spawn landmark.
Tramstation: /datum/unit_test/job_roundstart_spawnpoints: code/modules/unit_tests/map_landmarks.dm#L12
Job Filtre (/datum/job/filtre) has no default roundstart spawn landmark.
Integration Tests (tramstation) / run_integration_tests
FAIL /datum/unit_test/job_roundstart_spawnpoints 0s
Tramstation: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/storage/medkit/buffs in 'icons/obj/storage/medkit.dmi'. icon_state = "medkit_buffs"
Integration Tests (tramstation) / run_integration_tests
FAIL /datum/unit_test/missing_icons 7s
Tramstation: /datum/unit_test/station_traits: code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/filtre does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
Tramstation: /datum/unit_test/station_traits: code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/gakster does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
Tramstation: /datum/unit_test/station_traits: code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/pinata does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
Integration Tests (northstar) / run_integration_tests
The job running on runner GitHub Actions 10 has exceeded the maximum execution time of 15 minutes.
NorthStar: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/storage/medkit/buffs in both 'icons/mob/inhands/equipment/medical_lefthand.dmi' & 'icons/mob/inhands/equipment/medical_righthand.dmi'. inhand_icon_state = "medkit-buffs"
Integration Tests (northstar) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1.8s
NorthStar: /datum/unit_test/job_roundstart_spawnpoints: code/modules/unit_tests/map_landmarks.dm#L12
Job Piñata (/datum/job/pinata) has no default roundstart spawn landmark.
NorthStar: /datum/unit_test/job_roundstart_spawnpoints: code/modules/unit_tests/map_landmarks.dm#L12
Job Filtre (/datum/job/filtre) has no default roundstart spawn landmark.
Integration Tests (northstar) / run_integration_tests
FAIL /datum/unit_test/job_roundstart_spawnpoints 0s
NorthStar: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/storage/medkit/buffs in 'icons/obj/storage/medkit.dmi'. icon_state = "medkit_buffs"
Integration Tests (northstar) / run_integration_tests
FAIL /datum/unit_test/missing_icons 7.1s
NorthStar: /datum/unit_test/station_traits: code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/filtre does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
NorthStar: /datum/unit_test/station_traits: code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/gakster does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
NorthStar: /datum/unit_test/station_traits: code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/pinata does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
Integration Tests (deltastation) / run_integration_tests
The job running on runner GitHub Actions 19 has exceeded the maximum execution time of 15 minutes.
Delta Station: /datum/unit_test/defined_inhand_icon_states: code/modules/unit_tests/inhands.dm#L88
Missing inhand sprites for /obj/item/storage/medkit/buffs in both 'icons/mob/inhands/equipment/medical_lefthand.dmi' & 'icons/mob/inhands/equipment/medical_righthand.dmi'. inhand_icon_state = "medkit-buffs"
Integration Tests (deltastation) / run_integration_tests
FAIL /datum/unit_test/defined_inhand_icon_states 1.8s
Delta Station: /datum/unit_test/job_roundstart_spawnpoints: code/modules/unit_tests/map_landmarks.dm#L12
Job Piñata (/datum/job/pinata) has no default roundstart spawn landmark.
Delta Station: /datum/unit_test/job_roundstart_spawnpoints: code/modules/unit_tests/map_landmarks.dm#L12
Job Filtre (/datum/job/filtre) has no default roundstart spawn landmark.
Integration Tests (deltastation) / run_integration_tests
FAIL /datum/unit_test/job_roundstart_spawnpoints 0s
Delta Station: /datum/unit_test/missing_icons: code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/item/storage/medkit/buffs in 'icons/obj/storage/medkit.dmi'. icon_state = "medkit_buffs"
Integration Tests (deltastation) / run_integration_tests
FAIL /datum/unit_test/missing_icons 7.1s
Delta Station: /datum/unit_test/station_traits: code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/filtre does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
Delta Station: /datum/unit_test/station_traits: code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/gakster does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
Delta Station: /datum/unit_test/station_traits: code/modules/unit_tests/station_trait_tests.dm#L12
Job /datum/job/pinata does not have an assigned cybernetic for /datum/station_trait/cybernetic_revolution station trait.
Completion Gate
Process completed with exit code 1.
Run Linters
OD0000: Unimplemented proc & var warnings are currently suppressed (This is expected and can be ignored)
Integration Tests (gateway_test) / run_integration_tests
No files were found with the provided path: data/screenshots_new/. No artifacts will be uploaded.
Integration Tests (nebulastation) / run_integration_tests
No files were found with the provided path: data/screenshots_new/. No artifacts will be uploaded.
Integration Tests (tramstation) / run_integration_tests
No files were found with the provided path: data/screenshots_new/. No artifacts will be uploaded.
Integration Tests (northstar) / run_integration_tests
No files were found with the provided path: data/screenshots_new/. No artifacts will be uploaded.
Integration Tests (deltastation) / run_integration_tests
No files were found with the provided path: data/screenshots_new/. No artifacts will be uploaded.

Artifacts

Produced during runtime
Name Size
test_artifacts_birdshot__ Expired
149 KB
test_artifacts_icebox__ Expired
149 KB
test_artifacts_metastation__ Expired
149 KB
test_artifacts_multiz_debug__ Expired
149 KB
test_artifacts_runtimestation_515_1627 Expired
149 KB
test_artifacts_runtimestation__ Expired
149 KB
test_artifacts_wawastation__ Expired
149 KB