Skip to content

Commit

Permalink
who do u think you are
Browse files Browse the repository at this point in the history
  • Loading branch information
Paxilmaniac committed Dec 21, 2024
1 parent a68ec61 commit ed0034a
Showing 1 changed file with 3 additions and 2 deletions.
5 changes: 3 additions & 2 deletions code/game/turfs/open/water.dm
Original file line number Diff line number Diff line change
Expand Up @@ -118,8 +118,9 @@
// we don't want to end up with 4 different immerse elements, which would cause
// the immerse trait to be repeatedly removed and readded as someone moves within the pool,
// replacing the status effect over and over, which can be seen through the status effect alert icon.
AddElement(/datum/element/immerse, icon, icon_state, "immerse", immerse_overlay_color, alpha = immerse_overlay_alpha)
immerse_added = TRUE
if(!immerse_added) // DOPPLER EDIT ADDITION
AddElement(/datum/element/immerse, icon, icon_state, "immerse", immerse_overlay_color, alpha = immerse_overlay_alpha) // DOPPLER EDIT JUST REMOVE ONE TAB BEFORE
immerse_added = TRUE // DOPPLER EDIT JUST REMOVE ONE TAB BEFORE
icon_state = "pool_[rand(1, 4)]"
particle_effect = new(src, /particles/hotspring_steam, 4)
//render the steam over mobs and objects on the game plane
Expand Down

0 comments on commit ed0034a

Please sign in to comment.