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Time Skip Detector

Elijah Brown edited this page Mar 14, 2024 · 4 revisions

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About Module

This module checks the system time by comparing it with the network time to see if the time in the game has been rewound. It also checks local time rewind from the previous value. The server of choice is used for operation. You can also run your own time check server.

Get Started

You can provide auto-configuration using Setup Wizzard or setup module manual:

// Initialize Module
Core.GameShield.Main.AddModule<TimeProtector>();

// Get Module for API Requests
Core.GameShield.Main.GetModule<TimeProtector>().PauseDetector(true);

Unified for all modules Cheating Detection Event:

// Get Information when cheating detected
EventMessenger.Main.Subscribe<SecurityWarningPayload>(payload => {
    // Work with payload
});

API Reference

This module provide IShieldModule interface methods with own functional extension:

Method Usage
SetupModule Setup Current Module with configuration and force reinitialization if it needed
Disconnect Disconnect Current Module
PauseDetector Pause / Resume cheating detection for current module
IsPaused Check if current module is paused
GetModuleInfo Get Current Module info (used in assemblies searching)

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