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* linguist-detectable |
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name: Update Github repository information | ||
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on: | ||
push: | ||
branches: | ||
- master | ||
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jobs: | ||
build: | ||
runs-on: ubuntu-22.04 | ||
steps: | ||
- name: Checkout | ||
uses: actions/checkout@v3 | ||
- name: Update Github repo info | ||
uses: Darkborderman/github-actions/github-repo-info@master | ||
env: | ||
YML_PATH: metadata.yml | ||
GH_TOKEN: ${{ secrets.PAT_TOKEN }} |
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.gradle/ | ||
build/ | ||
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# artifacts | ||
jars/ | ||
bin/ |
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{ | ||
"java.project.sourcePaths": ["src"], | ||
"java.project.referencedLibraries": [ | ||
"lib/*.jar" | ||
] | ||
} |
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MIT License | ||
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Copyright (c) 2023 Darkborderman | ||
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Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
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The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. |
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# Starsector-SkillParameterized | ||
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Make most character's skills configurable in Starsector. |
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repositories { | ||
mavenCentral() | ||
} | ||
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apply plugin: 'java' | ||
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// project level config | ||
sourceSets.main.java.srcDir 'src' | ||
sourceCompatibility = 1.7 | ||
targetCompatibility = 1.7 | ||
archivesBaseName = 'skillparameterized' | ||
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build { | ||
doLast { | ||
copy { | ||
from jar | ||
into 'jars' | ||
} | ||
} | ||
} | ||
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task release(type: Zip) { | ||
description 'Create releaseable zip file.' | ||
def cmdOutput = 'jq -rj .version mod_info.json'.execute().text | ||
from '.' | ||
include 'src/' | ||
include 'data/' | ||
include 'graphics/' | ||
include 'sounds/' | ||
include 'jars/' | ||
include 'mod_info.json' | ||
archiveName archivesBaseName + '-' + cmdOutput + '.zip' | ||
destinationDir(file('bin/')) | ||
} | ||
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clean { | ||
description 'Cleanup files' | ||
delete fileTree('jars/') { include '*.jar' } | ||
delete fileTree('bin/') { include '*.zip' } | ||
} | ||
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dependencies { | ||
implementation fileTree(dir: './lib/', include: '*.jar') | ||
} |
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{ | ||
# The following skill definition is order by | ||
# 1. Shared configuration across skills | ||
# 2. Skill category | ||
# 3. Skill order in character UI | ||
# 4. Misc skills which are not available for character (usually for AI) | ||
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# Shared configuration | ||
"Shared": { | ||
# Affects CarrierGroup, FighterUplink | ||
"FIGHTER_BAYS_THRESHOLD": 8, # default 8 | ||
# Affects TacticalDrills, CrewTraining, FluxRegulation | ||
"OP_THRESHOLD": 240, # default 240 | ||
# Affects FieldRepairs, ContainmentProcedures | ||
"OP_ALL_THRESHOLD": 240 | ||
}, | ||
# Combat | ||
"Helmsmanship": { | ||
"MANEUVERABILITY_BONUS": 50, # default 50 | ||
"SPEED_BONUS": 10, # default 10 | ||
"ELITE_SPEED_BONUS_FLAT": 5, # default 5 | ||
"ZERO_FLUX_LEVEL": 1 # default 1 | ||
}, | ||
"CombatEndurance": { | ||
"PEAK_TIME_BONUS": 60, # default 60 | ||
"DEGRADE_REDUCTION_PERCENT": 25, # default 25 | ||
"MAX_CR_BONUS": 15, # default 15 | ||
"MAX_REGEN_LEVEL": 0.5, # default 0.5 | ||
"REGEN_RATE": 0.005, # default 0.005 | ||
"TOTAL_REGEN_MAX_POINTS": 2000, # default 2000 | ||
"TOTAL_REGEN_MAX_HULL_FRACTION": 0.5 # default 0.5 | ||
}, | ||
"ImpactMitigation": { | ||
"MANEUVERABILITY_BONUS_LARGE": 50, # default 50 | ||
"MANEUVERABILITY_BONUS_SMALL": 25, # default 25 | ||
"MAX_DAMAGE_REDUCTION_BONUS": 0.05, # default 0.05 | ||
"ARMOR_DAMAGE_REDUCTION": 25, # default 25 | ||
"ARMOR_KINETIC_REDUCTION": 50, # default 50 | ||
"DAMAGE_TO_MODULES_REDUCTION": 50 # default 50 | ||
}, | ||
"DamageControl": { | ||
"SECONDS_PER_PROC": 2, # default 2 | ||
"INSTA_REPAIR": 0.25, # default 0.25 | ||
"CREW_LOSS_REDUCTION": 50, # default 50 | ||
"MODULE_REPAIR_BONUS": 50, # default 50 | ||
"HULL_DAMAGE_REDUCTION": 25, # default 25 | ||
"ELITE_DAMAGE_THRESHOLD": 500, # default 500 | ||
"ELITE_DAMAGE_REDUCTION_PERCENT": 60 # default 60 | ||
}, | ||
"FieldModulation": { | ||
"SHIELD_DAMAGE_REDUCTION": 15, # default 15 | ||
"FLUX_SHUNT_DISSIPATION": 15, # default 15 | ||
"PHASE_FLUX_UPKEEP_REDUCTION": 25, # default 25 | ||
"PHASE_COOLDOWN_REDUCTION": 50 # default 50 | ||
}, | ||
"PointDefense": { | ||
"FIGHTER_DAMAGE_BONUS": 50, # default 50 | ||
"MISSILE_DAMAGE_BONUS": 50, # default 50 | ||
"PD_RANGE_BONUS_FLAT": 200 # default 200 | ||
}, | ||
"TargetAnalysis": { | ||
# This skill does not expose any variable that can be modified | ||
# Thus leave it empty here | ||
}, | ||
"BallisticMastery": { | ||
"PROJ_SPEED_BONUS": 33, # default 33 | ||
"DAMAGE_BONUS": 10, # default 10 | ||
"RANGE_BONUS": 10 # default 10 | ||
}, | ||
"SystemsExpertise": { | ||
"BONUS_CHARGES": 1, # default 1, in-game description doesn't update | ||
"REGEN_PERCENT": 50, # default 50 | ||
"SYSTEM_COOLDOWN_REDUCTION_PERCENT": 33, # default 33 | ||
"RANGE_PERCENT": 50, # default 50 | ||
"PEAK_TIME_BONUS": 30, # default 30 | ||
"OVERLOAD_REDUCTION": 25, # default 25 | ||
"MALFUNCTION_CHANCE_MULT": 0.5 # default 0.5 | ||
}, | ||
"MissileSpecialization": { | ||
# This skill does not expose any variable that can be modified | ||
# Thus leave it empty here | ||
}, | ||
# Leadership | ||
"TacticalDrills": { | ||
"DAMAGE_PERCENT": 5, # default 5 | ||
"ATTACK_BONUS": 50, # default 50 | ||
"CASUALTIES_MULT": 0.75 # default 0.75 | ||
}, | ||
"CoordinatedManeuvers": { | ||
"NAV_FRIGATES": 6, # default 6 | ||
"NAV_DESTROYERS": 3, # default 3 | ||
"NAV_OTHER": 1, # default 1 | ||
"CP_REGEN_FRIGATES": 50, # default 50 | ||
"CP_REGEN_DESTROYERS": 25 # default 25 | ||
}, | ||
"WolfpackTactics": { | ||
"DAMAGE_TO_LARGER_BONUS": 20, # default 20 | ||
"DAMAGE_TO_LARGER_BONUS_DEST": 10, # default 10 | ||
"PEAK_TIME_BONUS": 50, # default 50 | ||
"PEAK_TIME_BONUS_DEST": 25 # default 25 | ||
}, | ||
"CrewTraining": { | ||
"CR_PERCENT": 15 # default 15 | ||
}, | ||
"CarrierGroup": { | ||
"REPLACEMENT_RATE_PERCENT": 50, # default 50 | ||
"OFFICER_MULT": 1.5 # default 1.5 | ||
}, | ||
"FighterUplink": { | ||
"MAX_SPEED_PERCENT": 20, # default 20 | ||
"CREW_LOSS_PERCENT": 50, # default 50 | ||
"TARGET_LEADING_BONUS": 50 # default 50 | ||
}, | ||
"OfficerTraining": { | ||
# This skill does not expose any variable that can be modified | ||
# Thus leave it empty here | ||
}, | ||
"OfficerManagement": { | ||
"NUM_OFFICERS_BONUS": 2, # default 2 | ||
"CP_BONUS": 2 # default 2 | ||
}, | ||
"BestOfTheBest": { | ||
"EXTRA_MODS": 1, # default 1 | ||
"DEPLOYMENT_BONUS": 0.1 # default 0.1 | ||
}, | ||
"SupportDoctrine": { | ||
"COMMAND_POINT_REGEN_PERCENT": 100, # default 100 | ||
"DP_REDUCTION": 0.2, # default 0.2 | ||
"DP_REDUCTION_MAX": 10 # default 10 | ||
}, | ||
# Technology | ||
"Navigation": { | ||
"TERRAIN_PENALTY_REDUCTION": 30, # default 30 | ||
"FLEET_BURN_BONUS": 1, # default 1 | ||
"SB_BURN_BONUS": 1 # default 1 | ||
}, | ||
"Sensors": { | ||
"DETECTED_BONUS": 25, # default 25 | ||
"SENSOR_BONUS": 25, # default 25 | ||
"SLOW_BURN_BONUS": 3 # default 3 | ||
}, | ||
"GunneryImplants": { | ||
"RECOIL_BONUS": 25, # default 25 | ||
"TARGET_LEADING_BONUS": 100, # default 100 | ||
"RANGE_BONUS": 15, # default 15 | ||
"EW_FRIGATES": 4, # default 4 | ||
"EW_DESTROYERS": 2, # default 2 | ||
"EW_OTHER": 1 # default 1 | ||
}, | ||
"EnergyWeaponMastery": { | ||
"ENERGY_DAMAGE_PERCENT": 30, # default 30 | ||
"MIN_RANGE": 600, # default 600 | ||
"MAX_RANGE": 1000 # default 1000 | ||
}, | ||
"ElectronicWarfare": { | ||
"PER_SHIP_BONUS": 1 # default 1 | ||
}, | ||
"FluxRegulation": { | ||
"VENTS_BONUS": 5, # default 5 | ||
"CAPACITORS_BONUS": 5, # default 5 | ||
"DISSIPATION_PERCENT": 10, # default 10 | ||
"CAPACITY_PERCENT": 10 # default 10 | ||
}, | ||
"PhaseCoilTuning": { | ||
"PHASE_OP_THRESHOLD": 40, # default 40 | ||
"PHASE_SPEED_BONUS": 50, # default 50 | ||
"PEAK_TIME_BONUS": 180, # default 180 | ||
"PHASE_SHIP_SENSOR_BONUS_PERCENT": 100 # default 100 | ||
}, | ||
"CyberneticAugmentation": { | ||
"MAX_ELITE_SKILLS_BONUS": 2 # default 2 | ||
}, | ||
"NeuralLink": { | ||
"INSTANT_TRANSFER_DP": 50 # default 50 | ||
}, | ||
"AutomatedShips": { | ||
"AUTOMATED_POINTS_THRESHOLD": 200, # default 200 | ||
"MAX_CR_BONUS": 100 # default 100 | ||
}, | ||
# Industry | ||
"BulkTransport": { | ||
"CARGO_CAPACITY_MAX_PERCENT": 50, # default 50 | ||
"CARGO_CAPACITY_THRESHOLD": 2000, # default 2000 | ||
"FUEL_CAPACITY_MAX_PERCENT": 50, # default 50 | ||
"FUEL_CAPACITY_THRESHOLD": 2000, # default 2000 | ||
"PERSONNEL_CAPACITY_MAX_PERCENT": 50, # default 50 | ||
"PERSONNEL_CAPACITY_THRESHOLD": 5000, # default 5000 | ||
"BURN_BONUS": 2 # default 2 | ||
}, | ||
"Salvaging": { | ||
"CREW_LOSS_REDUCTION": 75, # default 75 | ||
"SALVAGE_BONUS": 50 # default 50 | ||
}, | ||
"FieldRepairs": { | ||
# This skill does not expose any variable that can be modified | ||
# Thus leave it empty here | ||
}, | ||
"OrdnanceExpertise": { | ||
"FLUX_PER_OP": 2, # default 2 | ||
"CAP_PER_OP": 20 # default 20 | ||
}, | ||
"PolarizedArmor": { | ||
"EFFECTIVE_ARMOR_BONUS": 50, # default 50 | ||
"EMP_BONUS_PERCENT": 50, # default 50 | ||
"VENT_RATE_BONUS": 25, # default 25 | ||
"NON_SHIELD_FLUX_LEVEL": 50 # default 50 | ||
}, | ||
"ContainmentProcedures": { | ||
"CREW_LOSS_REDUCTION": 50, # default 50 | ||
"FUEL_USE_REDUCTION_MAX_PERCENT": 50, # default 50 | ||
"FUEL_USE_REDUCTION_MAX_FUEL": 25, # default 25 | ||
"FUEL_SALVAGE_BONUS": 25 # default 25 | ||
}, | ||
"MakeshiftEquipment": { | ||
"SUPPLY_USE_REDUCTION_MAX_PERCENT": 50, # default 50 | ||
"SUPPLY_USE_REDUCTION_MAX_UNITS": 100, # default 100 | ||
"SURVEY_COST_MULT": 0.5 # default 0.5 | ||
}, | ||
"IndustrialPlanning": { | ||
"SUPPLY_BONUS": 1, # default 1 | ||
"CUSTOM_PRODUCTION_BONUS": 50 # default 50 | ||
}, | ||
"HullRestoration": { | ||
"CR_PER_SMOD": 5, # default 5 | ||
"DMOD_AVOID_MAX": 0.9, # default 0.9 | ||
"DMOD_AVOID_MIN": 0.75, # default 0.75 | ||
"DMOD_AVOID_MIN_DP": 5, # default 5 | ||
"DMOD_AVOID_MAX_DP": 60 # default 60 | ||
}, | ||
"DerelictOperations": { | ||
"MINUS_DP_PERCENT_PER_DMOD": 6 # default 6 | ||
}, | ||
# Misc Skill | ||
"Hypercognition": { # Alpha core colony skill | ||
"ACCESS": 0.1, # default 0.1 | ||
"FLEET_SIZE": 20, # default 20 | ||
"DEFEND_BONUS": 50, # default 50 | ||
"STABILITY_BONUS": 1 # default 1 | ||
} | ||
} |
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github: | ||
description: Make most character's skills configurable in Starsector. | ||
enable_discussions: false | ||
enable_issues: false | ||
enable_projects: false | ||
enable_wiki: false | ||
homepage: https://github.com/DarkbordermanModding/Starsector-SkillParameterized | ||
template: false | ||
topics: | ||
- mod | ||
- starsector | ||
- starsector-mod |
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{ | ||
"id": "darkborderman.skillparameterized", | ||
"name": "Skill Parameterized", | ||
"author": "Darkborderman", | ||
"version": "0.0.0", | ||
"description": "Make most character's skills configurable in Starsector.", | ||
"gameVersion": "0.96a-RC10", | ||
"jars": ["jars/skillparameterized.jar"], | ||
"modPlugin": "mod.skillparameterized.SkillPlugin" | ||
} |
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