Releases: DaedalusX64/daedalus
DaedalusX64 1.1.8
The DaedalusX64 team is proud to release version 1.1.8!
Changes include:
[+] Updated Asynchronous audio using the PSP's co CPU the Media Engine to be completely stable.
[+] Updates to the PSP Media Engine PRX to improve performance.
[+] Added a new speed hack to improve performance.
[+] Working PS Vita detection.
[+] Code changes to update to the C++ 11 standard.
[+] and more!
I want to say thank you to everyone who has helped along the way from the Discords to Reddit! This release would not have been possible without all the help!
We have a community of testers and developers please join us at:
https://discord.gg/nbsrQVM
https://discord.gg/YTwTRy2
DaedalusX64 1.1.7
The DaedalusX64 team is proud to release version 1.1.7.
Changes include:
[+] New UI and small preview images: Working properly with large ROM lists
[+] Changes to Asynchronous audio: No longer waits for the Media Engine CPU to complete the last job and run on the main PSP CPU!
[+] New EBOOT logo and PIC1
[+] Rebased with the latest version from strmnnrmn
[+] C11 Standard variables
[+] General code cleanup and more!
Wally: New UI, Code cleanup, Re-basing
Moto: New icons
Z2442: ME work, Code cleanup
Thanks everyone for all the testing and support!