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Update NEWS.md
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Co-authored-by: David Knapp <[email protected]>
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sandro-elsweijer and Davknapp authored Dec 9, 2024
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We have just merged another branch into our main branch that introduces a lot of changes. Here, we want to explain what is new, why we decided on this feature, what we intend with the feature in the (near) future and most importantly what do you as a user have to [change](#what-do-you-have-to-change) to be on par with the upcoming t8code v4.0.0

## What is new?
Long story short: We completely changed the element-schemes, the part of t8code that decides how any element in a forest behaves. Before this update was introduced we used a virtual base class defining all functions. For each type of tree shape there was a class inheriting from the base class and implementing all these functions for a specific type of tree shape (vertex, line, triangle, tetrahedra, ...).
Long story short: We completely changed the element-schemes, the part of t8code that decides how any element in a forest behaves. Before this update was introduced we used a virtual base class defining all functions. For each type of tree there was a class inheriting from the base class and implementing all these functions for a specific type of tree (vertex, line, triangle, tetrahedra, ...).
We provided you with a default implementation for all standard shapes supported by t8code by bundling them all together in the default scheme.
If you wanted to use an element function you needed the scheme and the eclass of the tree the element belongs to to call the proper function.

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