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editing pass for changelog
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myk002 committed Aug 3, 2024
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15 changes: 8 additions & 7 deletions changelog.txt
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Expand Up @@ -29,28 +29,29 @@ Template for new versions:
## New Tools

## New Features
- `gui/journal`: new automatic table of contents. add lines that start with "# ", like "# Entry for 502-04-02", to add hyperlinked headers to the table of contents

## Fixes
- `full-heal`: fix ``-r --all_citizens`` option combination not resurrecting citizens
- `open-legends`: don't intercept text bound for vanilla search widgets
- `open-legends`: don't intercept text bound for vanilla legends mode search widgets
- `gui/unit-info-viewer`: correctly display skill levels when rust is involved
- `timestream`: fix dwarves spending too long eating and drinking
- `timestream`: accelerate job creation in proportion to calendar time advancement
- `timestream`: fix jobs not being created at a sufficient rate, leading to dwarves standing around doing nothing
- `locate-ore`: fix sometimes selecting an incorrect tile when there are multiple mineral veins in a single map block
- `gui/settings-manager`: fix position of "settings restored" message on embark when the player has no saved embark profiles
- `build-now`: fix error when building buildings that (in previous DF versions) required the architecture labor
- `prioritize`: fix incorrect loading of persisted data on some OS types
- `prioritize`: fix incorrect restoring of saved settings on Windows
- `list-waves`: no longer gets confused by units that leave the map and then return (e.g. squads who go out on raids)
- `fix/dead-units`: fix error when removing dead units from burrows and the unit with the greatest ID was dead
- `makeown`: ensure names given to adopted units (or units created with `gui/sandbox`) are respected later in legends mode
- `gui/autodump`: prevent dumping into walls or invalid map area, as well as selecting in unallocated blocks
- `gui/autodump`: set proper projectile flags to prevent items from being destroyed
- `gui/autodump`: prevent dumping into walls or invalid map areas
- `gui/autodump`: properly turn items into projectiles when they are teleported into mid-air

## Misc Improvements
- `build-now`: if `suspendmanager` is running, run an unsuspend cycle immediately before scanning for buildings to build
- `list-waves`: now outputs the names of the dwarves in each migration wave
- `list-waves`: can now display information about specific migration waves (like identifying your starting 7 dwarves)
- `allneeds`: display counts of fulfillment degrees as a separate column
- `list-waves`: can now display information about specific migration waves (e.g. ``list-waves 0`` to identify your starting 7 dwarves)
- `allneeds`: display distribution of needs by how severely they are affecting the dwarf

## Removed

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