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editing pass for changelog
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myk002 committed Nov 30, 2024
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Expand Up @@ -27,26 +27,25 @@ Template for new versions:
# Future

## New Tools
- `fix/wildlife`: prevent wildlife from getting stuck when trying to exit the map. This fix needs to be enabled manually in `gui/control-panel` on the Bug Fixes tab since not all players want this bug to be fixed.
- `fix/wildlife`: prevent wildlife from getting stuck when trying to exit the map. This fix needs to be enabled manually in `gui/control-panel` on the Bug Fixes tab since not all players want this bug to be fixed (you can intentionally stall wildlife incursions by trapping non-caged wildlife in an enclosed area).
- `immortal-cravings`: allow immortals to satisfy their cravings for food and drink
- `justice`: various functions pertaining to the justice system, currently with a command to pardon a unit's prison sentence
- `justice`: pardon a criminal's prison sentence

## New Features
- `force`: support the ``Wildlife`` event to allow additional wildlife to enter the map
- `force`: add support a ``Wildlife`` event to allow additional wildlife to enter the map

## Fixes
- `gui/quickfort`: only print a help blueprint's text once even if the repeat setting is enabled
- `makeown`: quell any active enemy or conflict relationships with converted creatures
- `makeown`: halt any hostile jobs the unit may be engaged in, like kidnapping
- `fix/loyaltycascade`: allow the fix to work on non-dwarven citizens
- `control-panel`: fix setting numeric preferences from the commandline
- `gui/quickfort`: fix build mode evluation rules to allow placement of various furniture and constructions on tiles with stair shapes or without orthagonal floor.
- `emigration`: save-and-reload no longer resets the emigration cycle timeout, making gameplay more consistent
- `geld`, `ungeld`: fix gelding/ungelding being undone for units who are historical figures when reloading a game
- `control-panel`: fix error when setting numeric preferences from the commandline
- `gui/quickfort`: fix build mode evaluation rules to allow placement of furniture and constructions on tiles with stair shapes or without orthagonal floors
- `emigration`: save-and-reload no longer resets the emigration cycle timeout
- `geld`, `ungeld`: save-and-reload no longer loses changes done by `geld` and `ungeld` for units who are historical figures
- `rejuvenate`: fix error when specifying ``--age`` parameter

## Misc Improvements
- `control-panel`: Add realistic-melting tweak to control-panel registry
- `idle-crafting`: also support making shell crafts for workshops with linked input stockpiles
- `gui/gm-editor`: automatic display of semantic values for language_name fields
- `fix/stuck-worship`: reduced console output by default. Added ``--verbose`` and ``--quiet`` options.
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