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Merge pull request #637 from TymurGubayev/patch-6
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add gui/biomes: a way to see where one biome ends and another begins
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myk002 authored Jan 13, 2024
2 parents e1f4c14 + b10edca commit 874929d
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1 change: 1 addition & 0 deletions changelog.txt
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Expand Up @@ -31,6 +31,7 @@ Template for new versions:
- `uniform-unstick`: (reinstated) force squad members to drop items that they picked up in the wrong order so they can get everything equipped properly
- `gui/reveal`: temporarily unhide terrain and then automatically hide it again when you're ready to unpause
- `gui/teleport`: mouse-driven interface for selecting and teleporting units
- `gui/biomes`: visualize and inspect biome regions on the map

## New Features
- `uniform-unstick`: add overlay to the squad equipment screen to show a equipment conflict report and give you a one-click button to fix
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17 changes: 17 additions & 0 deletions docs/gui/biomes.rst
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gui/biomes
==========

.. dfhack-tool::
:summary: Visualize and inspect biome regions on the map.
:tags: fort inspection map

This script shows the boundaries of the biome regions on the map.
Hover over a biome entry in the list to get detailed info about it.


Usage
-----

::

gui/biomes
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