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Widgets/text area #4995
Widgets/text area #4995
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Original file line number | Diff line number | Diff line change | ||||
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@@ -5513,6 +5513,140 @@ The ``EditField`` class also provides the following functions: | |||||
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Inserts the given text at the current cursor position. | ||||||
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TextArea class | ||||||
-------------- | ||||||
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Subclass of Panel; implements a multi-line text field with features such as | ||||||
text wrapping, mouse control, text selection, clipboard support, history, | ||||||
and typical text editor shortcuts. | ||||||
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Cursor Behavior | ||||||
=============== | ||||||
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The cursor in the ``TextArea`` class is index-based, starting from 1, | ||||||
consistent with Lua's text indexing conventions. | ||||||
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Each character, including new lines (``string.char(10)``), | ||||||
occupies a single index in the text content. | ||||||
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Cursor movement and position are fully aware of line breaks, | ||||||
meaning they count as one unit in the offset. | ||||||
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The cursor always points to the position between characters, | ||||||
with 1 being the position before the first character and | ||||||
``#text + 1`` representing the position after the last character. | ||||||
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Cursor positions are preserved during text operations like insertion, | ||||||
deletion, or replacement. If changes affect the cursor's position, | ||||||
it will be adjusted to the nearest valid index. | ||||||
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TextArea Attributes: | ||||||
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* ``init_text``: The initial text content for the text area. | ||||||
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* ``init_cursor``: The initial cursor position within the text content. | ||||||
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If not specified, defaults to end of the text (length of ``init_text``). | ||||||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. length of |
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* ``text_pen``: Optional pen used to draw the text. | ||||||
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* ``select_pen``: Optional pen used for text selection. | ||||||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Please document default pens |
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* ``ignore_keys``: List of input keys to ignore. | ||||||
Functions similarly to the ``ignore_keys`` attribute in the ``EditField`` class. | ||||||
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* ``on_text_change``: Callback function called whenever the text changes. | ||||||
The function signature should be ``on_text_change(new_text, old_text)``. | ||||||
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* ``on_cursor_change``: Callback function called whenever the cursor position changes. | ||||||
Expected function signature is ``on_cursor_change(new_cursor, old_cursor)``. | ||||||
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* ``one_line_mode``: Boolean attribute that, when set to ``true``, | ||||||
disables multi-line text features and restricts the text area to a single line. | ||||||
If any "\n" (``string.char(10)``) are available in the text, | ||||||
they will be removed from the text | ||||||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I find this phrasing a unclear for the semantics I expect. This is the behavior I'd like to see described:
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TextArea Functions: | ||||||
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* ``textarea:getText()`` | ||||||
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Returns the current text content of the ``TextArea`` widget as a string. | ||||||
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"\n" characters (``string.char(10)``) should be interpreted as new lines | ||||||
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* ``textarea:setText(text)`` | ||||||
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Sets the content of the ``TextArea`` to the specified string ``text``. | ||||||
The cursor position will not be adjusted, so should be set separately. | ||||||
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* ``textarea:getCursor()`` | ||||||
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Returns the current cursor position within the text content. | ||||||
The position is represented as a single integer, starting from 1. | ||||||
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* ``textarea:setCursor(cursor)`` | ||||||
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Sets the cursor position within the text content. | ||||||
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* ``textarea:scrollToCursor()`` | ||||||
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Scrolls the text area view to ensure that the current cursor position is visible. | ||||||
This is useful for automatically scrolling when the user moves the cursor | ||||||
beyond the visible region of the text area. | ||||||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Scrolling on cursor movement doesn't happen automatically? I'd expect this to be the default so the parent isn't required to implement on_cursor_change for a good default behavior. What are the use cases for on_cursor_change callback other than to call this function? If we had that "keep cursor visible when moving cursor" default functionality, are there any other use cases for this function? There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more.
It is default functionality for all default manipulation of TextArea by the user. But there is e.g. imagine someone want to paste a text to end of the textarea for some reason, but do not change user cursor and scroll position. I had a similar case with There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Ok, I think I understand. How about this? Scrolls the text area view to ensure that the current cursor position is visible.
- This is useful for automatically scrolling when the user moves the cursor
- beyond the visible region of the text area.
+ This happens automatically when the user interactively moves the cursor or
+ pastes text into the widget, but may need to be called when ``setCursor`` is
+ called programmatically. |
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* ``textarea:clearHistory()`` | ||||||
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Clear undo/redo history of the widget. | ||||||
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Functionality: | ||||||
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- Cursor Control: Navigate through text using arrow keys (Left, Right, Up, | ||||||
and Down) for precise cursor placement. | ||||||
- Fast Rewind: Use :kbd:`Ctrl` + :kbd:`Left` and :kbd:`Ctrl` + :kbd:`Right` to | ||||||
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Suggested change
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move the cursor one word back or forward. | ||||||
- Longest X Position Memory: The cursor remembers the longest x position when | ||||||
moving up or down, making vertical navigation more intuitive. | ||||||
- Mouse Control: Use the mouse to position the cursor within the text, | ||||||
providing an alternative to keyboard navigation. | ||||||
- New Lines: Easily insert new lines using the :kbd:`Enter` key, supporting | ||||||
multiline text input. | ||||||
- Text Wrapping: Text automatically wraps within the editor, ensuring lines fit | ||||||
within the display without manual adjustments. | ||||||
- Backspace Support: Use the backspace key to delete characters to the left of | ||||||
the cursor. | ||||||
- Delete Character: :kbd:`Delete` deletes the character under the cursor. | ||||||
- Line Navigation: :kbd:`Home` moves the cursor to the beginning of the current | ||||||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. this should be adjacent to the word navigation feature |
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line, and :kbd:`End` moves it to the end. | ||||||
- Delete Current Line: :kbd:`Ctrl` + :kbd:`U` deletes the entire current line | ||||||
where the cursor is located. | ||||||
- Delete Rest of Line: :kbd:`Ctrl` + :kbd:`K` deletes text from the cursor to | ||||||
the end of the line. | ||||||
- Delete Last Word: :kbd:`Ctrl` + :kbd:`W` removes the word immediately before | ||||||
the cursor. | ||||||
- Text Selection: Select text with the mouse, with support for replacing or | ||||||
removing selected text. | ||||||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. this should be moved above Ctrl-U so mouse users know they can skip paying attention to the deletion keyboard shortcuts. Actually, on second thought, I'd split this list into two sections: 1st section: baseline functionality (features that players would expect from any text editor: text wrapping, mouse selection, copy/paste, undo/redo). We can probably reduce the amount of documentation dedicated to well-understood features, like Home and End. You can just mention that "the usual keyboard keys are supported, like Home, End, Backspace, Delete, etc. In addition, common mouse gestures are supported, like double click to highlight a word or triple click to highlight a line." 2nd section: keyboard power user shortcuts There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I am not convinced, IMO we should keep all option described. may proposition is to include and intro, like u proposed, but below it, in dedicated section, keep all shortcuts like now. There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. at least Text Selection in particular should be moved adjacent to the Mouse Control line so similar concepts are grouped. This list is long and feels unorganized There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Improved, what do u think about current version? |
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- Jump to Beginning/End: Quickly move the cursor to the beginning or end of the | ||||||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. should be adjacent to line navigation |
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text using :kbd:`Ctrl` + :kbd:`Home` and :kbd:`Ctrl` + :kbd:`End`. | ||||||
- Select Word/Line: Use double click to select current word, or triple click to | ||||||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. should be adjacent to Text Selection |
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select current line. | ||||||
- Select All: Select entire text by :kbd:`Ctrl` + :kbd:`A`. | ||||||
- Undo/Redo: Undo/Redo changes by :kbd:`Ctrl` + :kbd:`Z` / :kbd:`Ctrl` + | ||||||
:kbd:`Y`. | ||||||
- Clipboard Operations: Perform OS clipboard cut, copy, and paste operations on | ||||||
selected text, allowing you to paste the copied content into other | ||||||
applications. | ||||||
- Copy Text: Use :kbd:`Ctrl` + :kbd:`C` to copy selected text. | ||||||
- copy selected text, if available | ||||||
- if no text is selected it copy the entire current line, including the | ||||||
terminating newline if present | ||||||
- Cut Text: Use :kbd:`Ctrl` + :kbd:`X` to cut selected text. | ||||||
- cut selected text, if available | ||||||
- if no text is selected it will cut the entire current line, including the | ||||||
terminating newline if present | ||||||
- Paste Text: Use :kbd:`Ctrl` + :kbd:`V` to paste text from the clipboard into | ||||||
the editor. | ||||||
- replace selected text, if available | ||||||
- If no text is selected, paste text in the cursor position | ||||||
- Scrolling behaviour for long text build-in. | ||||||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Should be adjacent to (or combined with) Text Wrapping |
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Scrollbar class | ||||||
--------------- | ||||||
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-- Multiline text area control | ||
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local Panel = require('gui.widgets.containers.panel') | ||
local Scrollbar = require('gui.widgets.scrollbar') | ||
local TextAreaContent = require('gui.widgets.text_area.text_area_content') | ||
local HistoryStore = require('gui.widgets.text_area.history_store') | ||
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local HISTORY_ENTRY = HistoryStore.HISTORY_ENTRY | ||
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TextArea = defclass(TextArea, Panel) | ||
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TextArea.ATTRS{ | ||
init_text = '', | ||
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init_cursor = DEFAULT_NIL, | ||
text_pen = COLOR_LIGHTCYAN, | ||
ignore_keys = {'STRING_A096'}, | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I believe we can take this out and default to an empty list. We seem to have fixed the issue of backtick appearing in text boxes via the |
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select_pen = COLOR_CYAN, | ||
on_text_change = DEFAULT_NIL, | ||
on_cursor_change = DEFAULT_NIL, | ||
one_line_mode = false, | ||
debug = false | ||
} | ||
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function TextArea:init() | ||
self.render_start_line_y = 1 | ||
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self.text_area = TextAreaContent{ | ||
frame={l=0,r=3,t=0}, | ||
text=self.init_text, | ||
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text_pen=self.text_pen, | ||
ignore_keys=self.ignore_keys, | ||
select_pen=self.select_pen, | ||
debug=self.debug, | ||
one_line_mode=self.one_line_mode, | ||
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on_text_change=function (text, old_text) | ||
self:updateLayout() | ||
if self.on_text_change then | ||
self.on_text_change(text, old_text) | ||
end | ||
end, | ||
on_cursor_change=self:callback('onCursorChange') | ||
} | ||
self.scrollbar = Scrollbar{ | ||
frame={r=0,t=1}, | ||
on_scroll=self:callback('onScrollbar'), | ||
visible=not self.one_line_mode | ||
} | ||
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self:addviews{ | ||
self.text_area, | ||
self.scrollbar, | ||
} | ||
self:setFocus(true) | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. this should be handled in the |
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end | ||
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function TextArea:getText() | ||
return self.text_area.text | ||
end | ||
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function TextArea:setText(text) | ||
self.text_area.history:store( | ||
HISTORY_ENTRY.OTHER, | ||
self:getText(), | ||
self:getCursor() | ||
) | ||
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return self.text_area:setText(text) | ||
end | ||
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function TextArea:getCursor() | ||
return self.text_area.cursor | ||
end | ||
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function TextArea:setCursor(cursor_offset) | ||
return self.text_area:setCursor(cursor_offset) | ||
end | ||
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function TextArea:clearHistory() | ||
return self.text_area.history:clear() | ||
end | ||
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function TextArea:onCursorChange(cursor, old_cursor) | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. to avoid polluting the public API, you can make this a local function and pass and then move the Same comment for other member functions that are not part of the public API Note this is not an issue for the There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. this make code much harder to read and understand just to hide private API, I do not like it. maybe instead we should incorporate e.g. Python "private" functions by convention? There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I'd be ok with something like that. @lethosor do you have a preference? |
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local x, y = self.text_area.wrapped_text:indexToCoords( | ||
self.text_area.cursor | ||
) | ||
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if y >= self.render_start_line_y + self.text_area.frame_body.height then | ||
self:updateScrollbar( | ||
y - self.text_area.frame_body.height + 1 | ||
) | ||
elseif (y < self.render_start_line_y) then | ||
self:updateScrollbar(y) | ||
end | ||
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if self.on_cursor_change then | ||
self.on_cursor_change(cursor, old_cursor) | ||
end | ||
end | ||
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function TextArea:scrollToCursor(cursor_offset) | ||
if self.scrollbar.visible then | ||
local _, cursor_liny_y = self.text_area.wrapped_text:indexToCoords( | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. is |
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cursor_offset | ||
) | ||
self:updateScrollbar(cursor_liny_y) | ||
end | ||
end | ||
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function TextArea:getPreferredFocusState() | ||
return self.parent_view.focus | ||
end | ||
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function TextArea:postUpdateLayout() | ||
self:updateScrollbar(self.render_start_line_y) | ||
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if self.text_area.cursor == nil then | ||
local cursor = self.init_cursor or #self.init_text + 1 | ||
self.text_area:setCursor(cursor) | ||
self:scrollToCursor(cursor) | ||
end | ||
end | ||
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function TextArea:onScrollbar(scroll_spec) | ||
local height = self.text_area.frame_body.height | ||
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local render_start_line = self.render_start_line_y | ||
if scroll_spec == 'down_large' then | ||
render_start_line = render_start_line + math.ceil(height / 2) | ||
elseif scroll_spec == 'up_large' then | ||
render_start_line = render_start_line - math.ceil(height / 2) | ||
elseif scroll_spec == 'down_small' then | ||
render_start_line = render_start_line + 1 | ||
elseif scroll_spec == 'up_small' then | ||
render_start_line = render_start_line - 1 | ||
else | ||
render_start_line = tonumber(scroll_spec) | ||
end | ||
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self:updateScrollbar(render_start_line) | ||
end | ||
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function TextArea:updateScrollbar(scrollbar_current_y) | ||
local lines_count = #self.text_area.wrapped_text.lines | ||
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local render_start_line_y = (math.min( | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. the outer parentheses are unnecessary and don't add clarity |
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#self.text_area.wrapped_text.lines - self.text_area.frame_body.height + 1, | ||
math.max(1, scrollbar_current_y) | ||
)) | ||
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self.scrollbar:update( | ||
render_start_line_y, | ||
self.frame_body.height, | ||
lines_count | ||
) | ||
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if (self.frame_body.height >= lines_count) then | ||
render_start_line_y = 1 | ||
end | ||
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self.render_start_line_y = render_start_line_y | ||
self.text_area:setRenderStartLineY(self.render_start_line_y) | ||
end | ||
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function TextArea:renderSubviews(dc) | ||
self.text_area.frame_body.y1 = self.frame_body.y1-(self.render_start_line_y - 1) | ||
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TextArea.super.renderSubviews(self, dc) | ||
end | ||
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function TextArea:onInput(keys) | ||
if (self.scrollbar.is_dragging) then | ||
return self.scrollbar:onInput(keys) | ||
end | ||
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if keys._MOUSE_L and self:getMousePos() then | ||
self:setFocus(true) | ||
end | ||
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return TextArea.super.onInput(self, keys) | ||
end | ||
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return TextArea |
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