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fix semantics for conditional locking
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this switches the core lock to a recursive timed mutex, uses a `try_lock_for` in `CoreSuspenderBase` and changes `help_helper` and `get_commands` over to using conditional locks to avoid a hang in the event that a core lock cannot be acquired in these methods

i also moved some repeated code into protected/private methods in both `CoreSuspenderBase` and `CoreSuspender` to mitigate DRY, which also massively improves readability

h/t to @NicksWorld for their help in figuring out the required semantics

Co-Authored-By: Nicholas McDaniel <[email protected]>
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ab9rf and NicksWorld committed Dec 3, 2024
1 parent 029d497 commit 63f983e
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Showing 2 changed files with 42 additions and 32 deletions.
10 changes: 4 additions & 6 deletions library/Core.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -439,10 +439,9 @@ bool is_builtin(color_ostream &con, const std::string &command) {
}

void get_commands(color_ostream &con, std::vector<std::string> &commands) {
// FIXME: this should be a conditional lock but that functionality doesn't work yet
CoreSuspender suspend{};
CoreSuspender suspend{std::defer_lock};

if (!suspend.owns_lock()) {
if (!suspend.try_lock()) {
con.printerr("Cannot acquire core lock in helpdb.get_commands\n");
commands.clear();
return;
Expand Down Expand Up @@ -646,10 +645,9 @@ static std::string sc_event_name (state_change_event id) {
}

void help_helper(color_ostream &con, const std::string &entry_name) {
// FIXME: this should be a conditional lock but that functionality doesn't work yet
CoreSuspender suspend{ };
CoreSuspender suspend{ std::defer_lock };

if (!suspend.owns_lock()) {
if (!suspend.try_lock()) {
con.printerr("Failed Lua call to helpdb.help (could not acquire core lock).\n");
return;
}
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64 changes: 38 additions & 26 deletions library/include/Core.h
Original file line number Diff line number Diff line change
Expand Up @@ -340,7 +340,7 @@ namespace DFHack
* \sa DFHack::CoreSuspender
* \{
*/
std::recursive_mutex CoreSuspendMutex;
std::recursive_timed_mutex CoreSuspendMutex;
std::condition_variable_any CoreWakeup;
std::atomic<std::thread::id> ownerThread;
std::atomic<size_t> toolCount;
Expand Down Expand Up @@ -372,23 +372,14 @@ namespace DFHack
public:
void lock()
{
auto& core = Core::getInstance();
parent_t::lock();
tid = core.ownerThread.exchange(std::this_thread::get_id(),
std::memory_order_acquire);
lock_count++;
complete_lock();
}

bool try_lock()
{
auto& core = Core::getInstance();
bool locked = parent_t::try_lock();
if (locked)
{
tid = core.ownerThread.exchange(std::this_thread::get_id(),
std::memory_order_acquire);
lock_count++;
}
bool locked = parent_t::try_lock_for(std::chrono::milliseconds(100));
if (locked) complete_lock();
return locked;
}

Expand All @@ -413,6 +404,16 @@ namespace DFHack
while (lock_count > 0)
unlock();
}

private:
void complete_lock()
{
auto& core = Core::getInstance();
tid = core.ownerThread.exchange(std::this_thread::get_id(),
std::memory_order_acquire);
lock_count++;
}

friend class MainThread;
};

Expand Down Expand Up @@ -457,37 +458,48 @@ namespace DFHack

void lock()
{
auto& core = Core::getInstance();
core.toolCount.fetch_add(1, std::memory_order_relaxed);
inc_tool_count();
parent_t::lock();
}

bool try_lock()
{
auto& core = Core::getInstance();
bool locked = parent_t::try_lock();
if (locked)
core.toolCount.fetch_add(1, std::memory_order_relaxed);
return locked;
inc_tool_count();
if (parent_t::try_lock())
return true;
dec_tool_count();
return false;
}

void unlock()
{
auto& core = Core::getInstance();
parent_t::unlock();
dec_tool_count();
}

~CoreSuspender() {
while (lock_count > 0)
unlock();
}

protected:
void inc_tool_count()
{
auto& core = Core::getInstance();
core.toolCount.fetch_add(1, std::memory_order_relaxed);
}

void dec_tool_count()
{
/* Notify core to continue when all queued tools have completed
* 0 = None wants to own the core
* 1+ = There are tools waiting core access
* fetch_add returns old value before subtraction
*/
auto& core = Core::getInstance();
if (core.toolCount.fetch_add(-1, std::memory_order_relaxed) == 1)
core.CoreWakeup.notify_one();
}

~CoreSuspender() {
while (lock_count > 0)
unlock();
}
};

/*!
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