-
-
Notifications
You must be signed in to change notification settings - Fork 5
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
1 parent
6fd337a
commit d70c811
Showing
4 changed files
with
19 additions
and
4 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,3 +1,18 @@ | ||
SRM (0.5.5-1) | ||
|
||
# Bug Fixes | ||
|
||
* Corrected automatic allocator device selection on multi-GPU setups. Thanks to @rafalz1978 for reporting and testing. | ||
* Resolved atomic hardware cursor bug on connector initialization, ensuring the cursor pixmap update. | ||
|
||
# Environment | ||
|
||
* Introduced SRM_FORCE_GL_ALLOCATION environment variable to enforce main memory buffer allocation with OpenGL instead of GBM. | ||
* Added SRM_ALLOCATOR_DEVICE environment variable to allow manual override of the automatic allocator device chosen by SRM. | ||
|
||
-- Eduardo Hopperdietzel <[email protected]> Sat, 16 Mar 2024 17:26:14 -0300 | ||
|
||
|
||
SRM (0.5.4-1) | ||
|
||
# Bug Fixes | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1 +1 @@ | ||
0.5.4 | ||
0.5.5 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters