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Время локализаций
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Vonsant committed Jul 15, 2024
1 parent 0a3468b commit 950852a
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Showing 938 changed files with 29,144 additions and 4,312 deletions.
2 changes: 1 addition & 1 deletion Content.Client/MainMenu/UI/MainMenuControl.xaml.cs
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Expand Up @@ -22,7 +22,7 @@ public MainMenuControl(IResourceCache resCache, IConfigurationManager configMan)
LayoutContainer.SetMarginTop(VBox, 30);
LayoutContainer.SetGrowHorizontal(VBox, LayoutContainer.GrowDirection.Begin);

var logoTexture = resCache.GetResource<TextureResource>("/Textures/Logo/logo.png");
var logoTexture = resCache.GetResource<TextureResource>("/Textures/Logo/logo-ru.png");
Logo.Texture = logoTexture;

var currentUserName = configMan.GetCVar(CVars.PlayerName);
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38 changes: 38 additions & 0 deletions Content.Server/Chat/Managers/ChatSanitizationManager.cs
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Expand Up @@ -93,6 +93,44 @@ public sealed class ChatSanitizationManager : IChatSanitizationManager
{ "[':", "chatsan-tearfully-smiles" },
{ "('=", "chatsan-tearfully-smiles" },
{ "['=", "chatsan-tearfully-smiles" },
// Corvax-Localization-Start
{ "хд", "chatsan-laughs" },
{ "о-о", "chatsan-wide-eyed" }, // cyrillic о
{ "о.о", "chatsan-wide-eyed" }, // cyrillic о
{ "0_о", "chatsan-wide-eyed" }, // cyrillic о
{ "о/", "chatsan-waves" }, // cyrillic о
{ "о7", "chatsan-salutes" }, // cyrillic о
{ "0_o", "chatsan-wide-eyed" },
{ "лмао", "chatsan-laughs" },
{ "рофл", "chatsan-laughs" },
{ "яхз", "chatsan-shrugs" },
{ ":0", "chatsan-surprised" },
{ ":р", "chatsan-stick-out-tongue" }, // cyrillic р
{ "кек", "chatsan-laughs" },
{ "T_T", "chatsan-cries" },
{ "Т_Т", "chatsan-cries" }, // cyrillic T
{ "=_(", "chatsan-cries" },
{ "!с", "chatsan-laughs" },
{ "!в", "chatsan-sighs" },
{ "!х", "chatsan-claps" },
{ "!щ", "chatsan-snaps" },
{ "))", "chatsan-smiles-widely" },
{ ")", "chatsan-smiles" },
{ "((", "chatsan-frowns-deeply" },
{ "(", "chatsan-frowns" },
{ "дрочит", "молится" },
{ "ебет", "молится" },
{ "ебёт", "молится" },
{ "трахает", "молится" },
{ "срёт", "молится" },
{ "срет", "молится" },
{ "ссыт", "молится" },
{ "обоссал", "помолился" },
{ "зигует", "бьёт себя по лицу" },
{ "зиганул", "бьёт себя по лицу" },
{ "кинул плотную", "бьёт себя по лицу" },
{ "кинул потную", "бьёт себя по лицу" },
// Corvax-Localization-End
};

private bool _doSanitize;
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@@ -0,0 +1,22 @@
ent-N14BaseGhoulOrgan = { ent-BaseHumanOrgan }
.desc = { ent-BaseHumanOrgan.desc }
ent-N14OrganGhoulBrain = brain
.desc = The source of incredible, unending intelligence. Honk.
ent-N14OrganGhoulEyes = eyes
.desc = I see you!
ent-N14OrganGhoulTongue = tongue
.desc = A fleshy muscle mostly used for lying.
ent-N14OrganGhoulAppendix = appendix
.desc = { ent-N14BaseGhoulOrgan.desc }
ent-N14OrganGhoulEars = ears
.desc = There are three parts to the ear. Inner, middle and outer. Only one of these parts should normally be visible.
ent-N14OrganGhoulLungs = lungs
.desc = Filters oxygen from an atmosphere, which is then sent into the bloodstream to be used as an electron carrier.
ent-N14OrganGhoulHeart = heart
.desc = I feel bad for the heartless bastard who lost this.
ent-N14OrganGhoulStomach = stomach
.desc = Gross. This is hard to stomach.
ent-N14OrganGhoulLiver = liver
.desc = Pairing suggestion: chianti and fava beans.
ent-N14OrganGhoulKidneys = kidneys
.desc = Filters toxins from the bloodstream.
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@@ -0,0 +1,22 @@
ent-N14BaseGhoulGlowingOrgan = { ent-N14BaseGhoulOrgan }
.desc = { ent-N14BaseGhoulOrgan.desc }
ent-N14OrganGhoulGlowingBrain = brain
.desc = The source of incredible, unending intelligence. Honk.
ent-N14OrganGhoulGlowingEyes = eyes
.desc = I see you!
ent-N14OrganGhoulGlowingTongue = tongue
.desc = A fleshy muscle mostly used for lying.
ent-N14OrganGhoulGlowingAppendix = appendix
.desc = { ent-N14BaseGhoulGlowingOrgan.desc }
ent-N14OrganGhoulGlowingEars = ears
.desc = There are three parts to the ear. Inner, middle and outer. Only one of these parts should normally be visible.
ent-N14OrganGhoulGlowingLungs = lungs
.desc = Filters oxygen from an atmosphere, which is then sent into the bloodstream to be used as an electron carrier.
ent-N14OrganGhoulGlowingHeart = heart
.desc = I feel bad for the heartless bastard who lost this.
ent-N14OrganGhoulGlowingStomach = stomach
.desc = Gross. This is hard to stomach.
ent-N14OrganGhoulGlowingLiver = liver
.desc = Pairing suggestion: chianti and fava beans.
ent-N14OrganGhoulGlowingKidneys = kidneys
.desc = Filters toxins from the bloodstream.
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@@ -0,0 +1,22 @@
ent-N14PartGhoul = ghoul body part
.desc = { ent-PartHuman.desc }
ent-N14TorsoGhoul = ghoul torso
.desc = { ent-N14PartGhoul.desc }
ent-N14HeadGhoul = ghoul head
.desc = { ent-N14PartGhoul.desc }
ent-N14LeftArmGhoul = left ghoul arm
.desc = { ent-N14PartGhoul.desc }
ent-N14RightArmGhoul = right ghoul arm
.desc = { ent-N14PartGhoul.desc }
ent-N14LeftHandGhoul = left ghoul hand
.desc = { ent-N14PartGhoul.desc }
ent-N14RightHandGhoul = right ghoul hand
.desc = { ent-N14PartGhoul.desc }
ent-N14LeftLegGhoul = left ghoul leg
.desc = { ent-N14PartGhoul.desc }
ent-N14RightLegGhoul = right ghoul leg
.desc = { ent-N14PartGhoul.desc }
ent-N14LeftFootGhoul = left ghoul foot
.desc = { ent-N14PartGhoul.desc }
ent-N14RightFootGhoul = right ghoul foot
.desc = { ent-N14PartGhoul.desc }
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@@ -0,0 +1,22 @@
ent-N14PartGhoulGlowing = ghoul body part
.desc = { ent-N14PartGhoul.desc }
ent-N14TorsoGhoulGlowing = ghoul torso
.desc = { ent-N14PartGhoulGlowing.desc }
ent-N14HeadGhoulGlowing = ghoul head
.desc = { ent-N14PartGhoulGlowing.desc }
ent-N14LeftArmGhoulGlowing = left ghoul arm
.desc = { ent-N14PartGhoulGlowing.desc }
ent-N14RightArmGhoulGlowing = right ghoul arm
.desc = { ent-N14PartGhoulGlowing.desc }
ent-N14LeftHandGhoulGlowing = left ghoul hand
.desc = { ent-N14PartGhoulGlowing.desc }
ent-N14RightHandGhoulGlowing = right ghoul hand
.desc = { ent-N14PartGhoulGlowing.desc }
ent-N14LeftLegGhoulGlowing = left ghoul leg
.desc = { ent-N14PartGhoulGlowing.desc }
ent-N14RightLegGhoulGlowing = right ghoul leg
.desc = { ent-N14PartGhoulGlowing.desc }
ent-N14LeftFootGhoulGlowing = left ghoul foot
.desc = { ent-N14PartGhoulGlowing.desc }
ent-N14RightFootGhoulGlowing = right ghoul foot
.desc = { ent-N14PartGhoulGlowing.desc }
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Expand Up @@ -14,6 +14,14 @@ ent-N14ClothingBackpackMilitaryFilled = { ent-N14ClothingBackpackMilitary }
.desc = { ent-N14ClothingBackpackMilitary.desc }
ent-N14ClothingBackpackNCRFilled = { ent-N14ClothingBackpackNCR }
.desc = { ent-N14ClothingBackpackNCR.desc }
ent-N14ClothingBackpackMayorFilled = { ent-N14ClothingBackpackExplorer }
.desc = { ent-N14ClothingBackpackExplorer.desc }
ent-N14ClothingBackpackSheriffFilled = { ent-N14ClothingBackpackMilitary }
.desc = { ent-N14ClothingBackpackMilitary.desc }
ent-N14ClothingBackpackDeputyFilled = { ent-N14ClothingBackpackMilitary }
.desc = { ent-N14ClothingBackpackMilitary.desc }
ent-N14ClothingBackpackTribalFilled = { ent-N14ClothingBackpackExplorer }
.desc = { ent-N14ClothingBackpackExplorer.desc }
ent-N14ClothingBackpackVaultDwellerFilled = { ent-N14ClothingBackpackVaultBlue }
.desc = { ent-N14ClothingBackpackVaultBlue.desc }
ent-N14ClothingBackpackVaultOverseerFilled = { ent-N14ClothingBackpackVaultBlue }
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Expand Up @@ -8,3 +8,9 @@ ent-N14ClothingBackpackDuffelCaravanFilled = { ent-N14ClothingBackpackDuffelSalv
.desc = { ent-N14ClothingBackpackDuffelSalvage.desc }
ent-N14ClothingBackpackDuffelMilitaryFilled = { ent-N14ClothingBackpackDuffelMilitary }
.desc = { ent-N14ClothingBackpackDuffelMilitary.desc }
ent-N14ClothingBackpackDuffelMayorFilled = { ent-N14ClothingBackpackDuffel }
.desc = { ent-N14ClothingBackpackDuffel.desc }
ent-N14ClothingBackpackDuffelSheriffFilled = { ent-N14ClothingBackpackDuffelMilitary }
.desc = { ent-N14ClothingBackpackDuffelMilitary.desc }
ent-N14ClothingBackpackDuffelDeputyFilled = { ent-N14ClothingBackpackDuffelMilitary }
.desc = { ent-N14ClothingBackpackDuffelMilitary.desc }
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Expand Up @@ -10,3 +10,11 @@ ent-N14ClothingBackpackSatchelMilitaryFilled = { ent-N14ClothingBackpackSatchelM
.desc = { ent-N14ClothingBackpackSatchelMilitary.desc }
ent-N14ClothingBackpackSatchelNCRFilled = { ent-N14ClothingBackpackSatchelNCR }
.desc = { ent-N14ClothingBackpackSatchelNCR.desc }
ent-N14ClothingBackpackSatchelMayorFilled = { ent-N14ClothingBackpackSatchelExplorer }
.desc = { ent-N14ClothingBackpackSatchelExplorer.desc }
ent-N14ClothingBackpackSatchelDeputyFilled = { ent-N14ClothingBackpackSatchelMilitary }
.desc = { ent-N14ClothingBackpackSatchelMilitary.desc }
ent-N14ClothingBackpackSatchelSheriffFilled = { ent-N14ClothingBackpackSatchelMilitary }
.desc = { ent-N14ClothingBackpackSatchelMilitary.desc }
ent-N14ClothingBackpackSatchelTribalFilled = { ent-N14ClothingBackpackSatchelTribal }
.desc = { ent-N14ClothingBackpackSatchelTribal.desc }
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@@ -0,0 +1,12 @@
ent-ClothingBeltRevolverfilled = { ent-ClothingBeltRevolver }
.desc = { ent-ClothingBeltRevolver.desc }
ent-ClothingBelt9mmfilled = { ent-ClothingBeltRevolver }
.desc = { ent-ClothingBeltRevolver.desc }
ent-ClothingBeltRevolvervetfilled = { ent-ClothingBeltRevolver }
.desc = { ent-ClothingBeltRevolver.desc }
ent-ClothingBeltRevolverdesertfilled = { ent-ClothingBeltRevolver }
.desc = { ent-ClothingBeltRevolver.desc }
ent-ClothingBeltRevolverCaptainfilled = { ent-ClothingBeltRevolver }
.desc = { ent-ClothingBeltRevolver.desc }
ent-ClothingBeltMedicalfilled = { ent-ClothingBeltMedical }
.desc = { ent-ClothingBeltMedical.desc }
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@@ -0,0 +1,8 @@
ent-N14BoxPlastic = cardboard box
.desc = An old plastic box for storing things.
ent-N14BoxPlasticFilledWastelander = wastelander box
.desc = { ent-N14BoxPlastic.desc }
ent-N14BoxPlasticFilledMilitary = military box
.desc = { ent-N14BoxPlastic.desc }
ent-N14BoxPlasticFilledMilitaryNCR = military box
.desc = { ent-N14BoxPlastic.desc }
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@@ -0,0 +1,6 @@
ent-N14BoxCardboardMREBox = cardboard box
.desc = An old cardboard box for storing things.
ent-N14BoxCardboardMREBoxCFilled = C ration
.desc = { ent-N14BoxCardboardMREBox.desc }
ent-N14BoxCardboardMREBoxKFilled = K ration
.desc = { ent-N14BoxCardboardMREBox.desc }
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@@ -0,0 +1,6 @@
ent-N14CrateBreakPlainFilledCigarettes = { ent-N14CrateBreakPlain }
.suffix = cigarette packs random
.desc = { ent-N14CrateBreakPlain.desc }
ent-N14CrateBreakPlainFilledCigarettesRepublic = Republic cigarette crate
.suffix = republics
.desc = { ent-N14CrateBreakPlain.desc }
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@@ -0,0 +1,21 @@
ent-N14ClothingBeltUtilityFilled = { ent-ClothingBeltUtility }
.suffix = Filled
.desc = { ent-ClothingBeltUtility.desc }
ent-N14ClothingBeltCleanerFilled = { ent-ClothingBeltJanitor }
.suffix = Filled
.desc = { ent-ClothingBeltJanitor.desc }
ent-N14ClothingBeltMedicalFilled = { ent-ClothingBeltMedical }
.suffix = Filled
.desc = { ent-ClothingBeltMedical.desc }
ent-N14ClothingBeltPlantFilled = { ent-ClothingBeltPlant }
.suffix = Filled
.desc = { ent-ClothingBeltPlant.desc }
ent-N14ClothingBeltPoliceFilled = { ent-ClothingBeltSecurity }
.suffix = Filled
.desc = { ent-ClothingBeltSecurity.desc }
ent-N14ClothingBeltMilitaryFilled = { ent-ClothingBeltAssault }
.suffix = Filled
.desc = { ent-ClothingBeltAssault.desc }
ent-N14ClothingBeltWebbingFilled = { ent-ClothingBeltSecurityWebbing }
.suffix = Filled
.desc = { ent-ClothingBeltSecurityWebbing.desc }
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@@ -0,0 +1,18 @@
ent-N14MedkitFilled = { ent-Medkit }
.suffix = Filled
.desc = { ent-Medkit.desc }
ent-N14MedkitBruteFilled = { ent-MedkitBrute }
.suffix = Filled
.desc = { ent-MedkitBrute.desc }
ent-N14MedkitToxinFilled = { ent-MedkitToxin }
.suffix = Filled
.desc = { ent-MedkitToxin.desc }
ent-N14MedkitCombatFilled = { ent-MedkitCombat }
.suffix = Filled
.desc = { ent-MedkitCombat.desc }
ent-N14MedkitRadiationFilled = { ent-MedkitRadiation }
.suffix = Filled
.desc = { ent-MedkitRadiation.desc }
ent-N14MedkitStimkitFilled = { ent-Medkit }
.suffix = Stimkit, Filled
.desc = { ent-Medkit.desc }
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@@ -0,0 +1,6 @@
ent-N14ClothingBootsCombatFilled = { ent-N14ClothingBootsCombat }
.suffix = Filled
.desc = { ent-N14ClothingBootsCombat.desc }
ent-N14ClothingBootsCombatMK2Filled = { ent-N14ClothingBootsCombatMK2 }
.suffix = Filled
.desc = { ent-N14ClothingBootsCombatMK2.desc }
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@@ -0,0 +1,15 @@
ent-N14BuffoutCanisterFilled = { ent-N14BuffoutCanister }
.suffix = Filled
.desc = { ent-N14BuffoutCanister.desc }
ent-N14FixerCanisterFilled = { ent-N14FixerCanister }
.suffix = Filled
.desc = { ent-N14FixerCanister.desc }
ent-N14CateyeCanisterFilled = { ent-N14CateyeCanister }
.suffix = Filled
.desc = { ent-N14CateyeCanister.desc }
ent-N14RadXCanisterFilled = { ent-N14RadXCanister }
.suffix = Filled
.desc = { ent-N14RadXCanister.desc }
ent-N14MentatsCanisterFilled = { ent-N14MentatsCanister }
.suffix = Filled
.desc = { ent-N14MentatsCanister.desc }
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@@ -0,0 +1,6 @@
ent-N14ToolboxFilled1 = toolbox
.suffix = Filled, always
.desc = { ent-ToolboxEmergency.desc }
ent-N14ToolboxFilled2 = toolbox
.suffix = Filled, loot
.desc = { ent-ToolboxEmergency.desc }
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@@ -0,0 +1,18 @@
ent-N14BaseStorageFill = { "" }
.desc = { "" }
ent-N14BaseLockerStorageFill = { "" }
.desc = { "" }
ent-N14BaseSmallLockerStorageFill = { "" }
.desc = { "" }
ent-N14StorageFillDomestic = { "" }
.desc = { "" }
ent-N14BaseMilitaryStorageFill = { "" }
.desc = { "" }
ent-N14StorageFillMedical = { "" }
.desc = { "" }
ent-N14WastelandBotanyStorageFill = { "" }
.desc = { "" }
ent-N14StorageFillCurrency = { "" }
.desc = { "" }
ent-N14StorageFillSafePrewar = { "" }
.desc = { "" }
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Expand Up @@ -8,5 +8,7 @@ ent-N14TimedStorageFillDomestic = { "" }
.desc = { "" }
ent-N14BaseMilitaryTimedStorageFill = { "" }
.desc = { "" }
ent-N14TimedStorageFillMedical = { "" }
.desc = { "" }
ent-N14WastelandBotanyTimedStorageFill = { "" }
.desc = { "" }
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@@ -0,0 +1,26 @@
ent-N14ClothingBackpackTrekker = trekker backpack
.desc = A hard wearing backpack for travelling the wastes.
ent-N14ClothingBackpackHiking = hiking backpack
.desc = A hard wearing backpack for hiking the wastes.
ent-N14ClothingBackpackExplorer = explorer backpack
.desc = A hard wearing backpack for exploring the wastes.
ent-N14ClothingBackpackMilitary = military backpack
.desc = A hard wearing backpack worn by soldiers.
ent-N14ClothingBackpackNCR = NCR backpack
.desc = A hard wearing backpack worn by the NCR.
ent-N14ClothingBackpackTribal = trekker backpack
.desc = A hard wearing backpack for travelling the wastes.
ent-N14ClothingBackpackVaultBlue = vault 14 backpack
.desc = It's a very robust backpack.
ent-N14ClothingBackpackVaultOrange = vault 14 backpack
.desc = It's a very robust backpack. This ones orange.
ent-N14ClothingBackpackVaultGreen = vault 14 backpack
.desc = It's a very robust backpack. This ones green.
ent-N14ClothingBackpackVaultGreenDark = vault 14 backpack
.desc = It's a very robust backpack. This ones dark green.
ent-N14ClothingBackpackVaultPurple = vault 14 backpack
.desc = It's a very robust backpack. This ones purple.
ent-N14ClothingBackpackVaultRed = vault 14 backpack
.desc = It's a very robust backpack. This ones red.
ent-N14ClothingBackpackVaultBlueDark = vault 14 backpack
.desc = It's a very robust backpack. This ones dark blue.
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@@ -0,0 +1,8 @@
ent-N14ClothingBackpackDuffel = duffel bag
.desc = A large duffel bag for holding extra things.
ent-N14ClothingBackpackDuffelSalvage = salvage duffel bag
.desc = A large duffel bag for holding extra exotic treasures.
ent-N14ClothingBackpackDuffelMilitary = military duffel bag
.desc = A large duffel bag for holding heavy equipment.
ent-N14ClothingBackpackDuffelMilitaryMedical = military medical duffel bag
.desc = { ent-N14ClothingBackpackDuffelMilitary.desc }
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@@ -0,0 +1,10 @@
ent-N14ClothingBackpackSatchelTrekker = trekker satchel
.desc = A satchel used by wasteland trekkers.
ent-N14ClothingBackpackSatchelExplorer = explorer satchel
.desc = A satchel used by wasteland explorers.
ent-N14ClothingBackpackSatchelTribal = explorer satchel
.desc = A satchel used by wasteland explorers.
ent-N14ClothingBackpackSatchelMilitary = military satchel
.desc = A tough satchel used by the military.
ent-N14ClothingBackpackSatchelNCR = NCR satchel
.desc = A tough satchel used by the NCR.
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@@ -0,0 +1,16 @@
ent-ClothingBeltBoSWebbing = BoS carrier
.desc = A simple black carrier capable of holding all kind of ammo.
ent-ClothingBeltMilitary = military carrier
.desc = A simple brown carrier capable of holding all kind of ammo, it was commonly used by the military of the pre-war.
ent-ClothingBeltNCR = NCR belt
.desc = A leather belt designed by the NCR for their troops.
ent-ClothingBeltNCRPouches = NCR pouches bandolier
.desc = A leather bandolier with multiple pouches designed by the NCR for their troops.
ent-ClothingBeltNCRHarness = NCR Harness
.desc = A leather harness designed by the NCR for their troops.
ent-ClothingBeltNCRBandolier = bandolier
.desc = A bandolier commonly used to carry single shells or cartridges.
ent-ClothingBeltRope = rope belt
.desc = A handmade belt with a rope, not the best but at least works.
ent-ClothingBeltRevolver = revolver holster
.desc = Can hold security gear like handcuffs and flashes.
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