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Documentation improvements (#584)
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* Replace **note** with [!NOTE]

* Replace notes and warnings in Translation.md

* Replace `**Note**` to `[!NOTE]` in `INISystem.md`

* Add info about `XNAControl`, `XNAPanel`, `XNAExtraPanel`

* Add info about `XNAButton`, `XNALinkButton`, `XNALabel`

Co-authored-by: Vodrix <[email protected]>

* Add info about absent classes

* Add example for comma separated floats

Co-authored-by: Metadorius <[email protected]>

Co-authored-by: Kerbiter <[email protected]>

* Test Phobos INI documentation style

Co-authored-by: Metadorius <[email protected]>

* Update docs style to Phobos-like

* Replace `color string` to `color`

Co-authored-by: Metadorius <[email protected]>

* Update Docs/INISystem.md

Co-authored-by: Kerbiter <[email protected]>

* Add \n from request

Co-authored-by: Metadorius <[email protected]>

* Update keys default values

* Update default colors

* Update Docs/INISystem.md

---------

Co-authored-by: Vodrix <[email protected]>
Co-authored-by: Kerbiter <[email protected]>
Co-authored-by: Metadorius <[email protected]>
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4 people authored Nov 26, 2024
1 parent a5ee316 commit 432e2d7
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4 changes: 2 additions & 2 deletions Docs/DiscordRichPresence.md
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@ XNA client supports showing DRP information customized to your mod/game, provide
How to set up DRP for your mod/game
-----------------------------------

> **Note**
> [!NOTE]
> You are required to be logged in a Discord account.
1. Go to [Discord developers portal](https://discord.com/developers/applications).
Expand All @@ -31,5 +31,5 @@ How to set up DRP for your mod/game
After you upload the images, click the `Save Changes` button.
![ASSETS](Images/drp-assets.png)

> **Note**
> [!NOTE]
> It may take some time before Discord updates your application info or assets. If you change the assets and app info while running the client - try restarting the Discord and/or client if they don't apply right away.
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