Fix title menu tileset layering error #78670
Open
+3
−3
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Summary
Bugfixes "Fix title menu tileset layering error"
Purpose of change
Describe the solution
Refreshing tiles only should happen in-game, so now refreshing tiles from the options menu checks if core data is loaded.
This also makes switching tilesets on the title screen much faster.
Describe alternatives you've considered
Testing
Changed the tileset in-game and on the title menu according to the issue, no errors.
As recently reported, Tiles = false is currently segfaulting the game, so I can't test that right now
Additional context