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[Magiclysm/Innawood] Fix mod loading error in builds by deleting region overlay #78651

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Summary

Bugfixes "[Magiclysm/Innawood] Fix mod loading error in builds by deleting region overlay"

Purpose of change

The region overlay in the Magiclysm/Innawood interaction was causing errors during tests. It's just a bit of flavor and isn't necessary for the location to spawn, so it's safe to delete this region overlay until the mod interactions are worked out.

Describe the solution

Delete the region overlay.

Describe alternatives you've considered

Testing

Special still spawns, trees are less dense around it.

Additional context

@github-actions github-actions bot added [JSON] Changes (can be) made in JSON Mods Issues related to mods or modding Map / Mapgen Overmap, Mapgen, Map extras, Map display Mods: Magiclysm Anything to do with the Magiclysm mod labels Dec 19, 2024
@github-actions github-actions bot requested a review from KorGgenT December 19, 2024 01:37
@github-actions github-actions bot added <Bugfix> This is a fix for a bug (or closes open issue) astyled astyled PR, label is assigned by github actions json-styled JSON lint passed, label assigned by github actions labels Dec 19, 2024
@github-actions github-actions bot added the BasicBuildPassed This PR builds correctly, label assigned by github actions label Dec 19, 2024
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astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mods: Magiclysm Anything to do with the Magiclysm mod Mods Issues related to mods or modding
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