[Magiclysm/Innawood] Fix mod loading error in builds by deleting region overlay #78651
+2
−8
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Summary
Bugfixes "[Magiclysm/Innawood] Fix mod loading error in builds by deleting region overlay"
Purpose of change
The region overlay in the Magiclysm/Innawood interaction was causing errors during tests. It's just a bit of flavor and isn't necessary for the location to spawn, so it's safe to delete this region overlay until the mod interactions are worked out.
Describe the solution
Delete the region overlay.
Describe alternatives you've considered
Testing
Special still spawns, trees are less dense around it.
Additional context