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fungalize stages for rest of zombies #78313

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merged 20 commits into from
Dec 11, 2024

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LyleSY
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@LyleSY LyleSY commented Dec 3, 2024

Summary

Content "fungalize stages for rest of zombies"

Purpose of change

Realism, consistency

Describe the solution

Applies the same slow fungal progression introduced in #76849 to the rest of the fungal zombie variants
Hulks take twice as long to progress to full fungal form to reflect their larger mass
Skeletal masters and zombie liches fungalize into spooky skeletons now

Describe alternatives you've considered

Remove GUILT tag from the fungal children given the description, but it feels out of scope for this
Throw animals in too but this is already a big PR

Testing

Game loads no errors, zombies of all kinds fungalize more slowly
Screenshot 2024-12-09 at 1 09 35 PM

Additional context

N/A

@github-actions github-actions bot added [JSON] Changes (can be) made in JSON Monsters Monsters both friendly and unfriendly. json-styled JSON lint passed, label assigned by github actions astyled astyled PR, label is assigned by github actions labels Dec 3, 2024
@github-actions github-actions bot added the BasicBuildPassed This PR builds correctly, label assigned by github actions label Dec 4, 2024
@github-actions github-actions bot removed the BasicBuildPassed This PR builds correctly, label assigned by github actions label Dec 5, 2024
@github-actions github-actions bot added the BasicBuildPassed This PR builds correctly, label assigned by github actions label Dec 6, 2024
@github-actions github-actions bot removed the BasicBuildPassed This PR builds correctly, label assigned by github actions label Dec 9, 2024
@github-actions github-actions bot added the BasicBuildPassed This PR builds correctly, label assigned by github actions label Dec 9, 2024
@LyleSY LyleSY marked this pull request as ready for review December 9, 2024 18:10
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Spell checker encountered unrecognized words in the in-game text added in this pull request. See below for details.

Click to expand
  • fungalizing acid zombie
  • fungalizing acid zombies
  • fungalizing bone brute
  • fungalizing bone brutes
  • fungalizing scarred zombie
  • fungalizing scarred zombies

This alert is automatically generated. You can simply disregard if this is inaccurate, or (optionally) you can also add the new words to tools/spell_checker/dictionary.txt so they will not trigger an alert next time.

Hints for adding a new word to the dictionary
  • If the word is normally in all lowercase, such as the noun word or the verb does, add it in its lower-case form; if the word is a proper noun, such as the surname George, add it in its initial-caps form; if the word is an acronym or has special letter case, such as the acronym CDDA or the unit mW, add it by preserving the case of all the letters. A word in the dictionary will also match its initial-caps form (if the word is in all lowercase) and all-uppercase form, so a word should be added to the dictionary in its normal letter case even if used in a different letter case in a sentence.
  • For a word to be added to the dictionary, it should either be a real, properly-spelled modern American English word, a foreign loan word (including romanized foreign names), or a foreign or made-up word that is used consistently and commonly enough in the game. Intentional misspelling (including eye dialect) of a word should not be added unless it has become a common terminology in the game, because while someone may have a legitimate use for it, another person may spell it that way accidentally.

@github-actions github-actions bot added <Documentation> Design documents, internal info, guides and help. [Markdown] Markdown issues and PRs labels Dec 11, 2024
@akrieger akrieger merged commit 651881e into CleverRaven:master Dec 11, 2024
21 of 23 checks passed
@LyleSY LyleSY deleted the dusted_tough_child_fat_rot_brain branch December 12, 2024 01:34
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3 participants