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Parametrize all walls: Part 3 #77976

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merged 2 commits into from
Nov 19, 2024
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Milopetilo
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Summary

None

Purpose of change

Continuing on from #77567.

Describe the solution

Change symbols and palettes

Describe alternatives you've considered

Testing

Game loads, buildings look different now and then

Additional context

This part contains mapgen starting with s_ to sc.

@github-actions github-actions bot added [JSON] Changes (can be) made in JSON Map / Mapgen Overmap, Mapgen, Map extras, Map display Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves astyled astyled PR, label is assigned by github actions json-styled JSON lint passed, label assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions labels Nov 18, 2024
@Maleclypse Maleclypse merged commit 82a4ba9 into CleverRaven:master Nov 19, 2024
20 of 26 checks passed
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astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display
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2 participants