Add trait property to supress traits being granted at random in chargen #77953
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Summary
None
Purpose of change
Got a report of NPCs spawning with unexpected traits after #76935, which I believe expanded the traits that NPCs can have assigned to them.
Describe the solution
Add a property to mutations indicating they shouldn't be acquired at random at chargen time.
Adjusted random selection at chargen time to filter on this property.
Assigned new property to traits that shouldn't be randomly assigned, either to players or NPCs.
Testing
Need to run a quick test to generate a bunch of random NPCs and enumerate the traits they spawn with.