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Summary
None
Purpose of change
Few random EoC fixes here and there
Describe the solution
added ability for compare_string to compare more than 1 string; use it in a few instances for simpler syntax; added unit test to confirm it won't break silently
fix vitrified farm not triggering asap, as it was intended - it was caused by eoc triggering on overmap boundary cross, and aborting because the condition "you stand on terrain X" failing; now it queue itself until it can teleport you properly
fix EOC_DIVING_INTO_WATER_CHECK trying to run event eoc - it doesn't work like this, so i simplified it, and added messages to signalize you indeed scrub away stuff
Testing
CI, also visited the quiet farm to confirm it works correctly