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Obsolete OM_MOVE #77917

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merged 1 commit into from
Nov 17, 2024
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Summary

None

Purpose of change

There are two ways to run eoc when character crosses some boundary: eoc of type OM_MOVE, or eoc hooked to avatar_enters_omt event;
First one is barely used, second one used widely and allow using of additional context vars. Supreme way, i'd say. Let's stick to it

Describe the solution

Remove OM_MOVE type

Testing

No changes, the game compiles and loads properly

Additional context

Fun fact: both events run at the same time, and both events run event before actually stepping onto said OM

@github-actions github-actions bot added <Documentation> Design documents, internal info, guides and help. [JSON] Changes (can be) made in JSON [C++] Changes (can be) made in C++. Previously named `Code` [Markdown] Markdown issues and PRs EOC: Effects On Condition Anything concerning Effects On Condition json-styled JSON lint passed, label assigned by github actions astyled astyled PR, label is assigned by github actions labels Nov 16, 2024
@github-actions github-actions bot added the BasicBuildPassed This PR builds correctly, label assigned by github actions label Nov 16, 2024
@Night-Pryanik Night-Pryanik merged commit cb9c19a into CleverRaven:master Nov 17, 2024
21 of 27 checks passed
@GuardianDll GuardianDll deleted the obsolete_OM_MOVE branch November 17, 2024 07:30
@GuardianDll GuardianDll restored the obsolete_OM_MOVE branch November 17, 2024 12:16
@GuardianDll GuardianDll deleted the obsolete_OM_MOVE branch November 17, 2024 12:16
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astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs
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2 participants