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Items salvaged from cutting will now be placed in vehicle, if you're cutting them in vehicle #77910

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merged 2 commits into from
Nov 21, 2024

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Night-Pryanik
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Summary

Features "Items salvaged from cutting will now be placed in vehicle, if you're cutting them in vehicle"

Purpose of change

Describe the solution

Replaced placing directly on the ground through add_item_or_charges with put_into_vehicle_or_drop.

Describe alternatives you've considered

None.

Testing

Got a car with an empty trunk. Put a backpack in the trunk. Cut the backpack with my multitool. Salvaged items were placed in the trunk.

Additional context

изображение

@Night-Pryanik Night-Pryanik added Vehicles Vehicles, parts, mechanics & interactions [C++] Changes (can be) made in C++. Previously named `Code` Items / Item Actions / Item Qualities Items and how they work and interact labels Nov 16, 2024
@github-actions github-actions bot added <Bugfix> This is a fix for a bug (or closes open issue) <Enhancement / Feature> New features, or enhancements on existing astyled astyled PR, label is assigned by github actions json-styled JSON lint passed, label assigned by github actions labels Nov 16, 2024
@github-actions github-actions bot added the BasicBuildPassed This PR builds correctly, label assigned by github actions label Nov 16, 2024
@Maleclypse Maleclypse merged commit f0d2f50 into CleverRaven:master Nov 21, 2024
20 of 26 checks passed
@Night-Pryanik Night-Pryanik deleted the cutting-in-vehicle branch November 22, 2024 02:59
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Labels
astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` <Enhancement / Feature> New features, or enhancements on existing Items / Item Actions / Item Qualities Items and how they work and interact json-styled JSON lint passed, label assigned by github actions Vehicles Vehicles, parts, mechanics & interactions
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Successfully merging this pull request may close these issues.

Cutting up clothing in a cargo space results in the products ending up on the ground
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