[Xedra Evolved] Fix talker errors with a couple lilin spells #77660
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Summary
Bugfixes "[Xedra Evolved] Fix talker errors with a couple lilin spells"
Purpose of change
Targeting an area of ground with Unleash the Night-Wind would evoke a talker error because if there were no creature there, there's no alpha talker. However, Procyonæ informed me that this actually doesn't matter--if you just tell the EoC not to run on the target point if there's no creature there, it still runs on everyone else in the AoE.
Also, I found a couple places where it was trying to read the ruach of the target, not the lilit.
Describe the solution
Add
has_alpha
to the night-wind EoC, so it runs as described above.Swap some u_ to n_ in various checks to prevent "non-character vitamin" errors.
Describe alternatives you've considered
Testing
No more errors.
Additional context