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Add interface to set all companion job priorities at once #77573

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merged 1 commit into from
Nov 5, 2024

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@sparr sparr commented Nov 3, 2024

Summary

Interface "Option to set all of a companion's job priorities at once"

Purpose of change

When adding a new companion to a faction camp, if you want to enable every job at low priority before setting specific higher priorities you currently have to set each of them manually.

Describe the solution

Added a menu option that sets the priority of every job.

Describe alternatives you've considered

Testing

I've been playing with this for a while.

Additional context

This is the fourth in a series of PRs breaking out #77397

@sparr sparr changed the title Add option to set all companion job priorities at once Add interface to set all companion job priorities at once Nov 3, 2024
@github-actions github-actions bot added NPC / Factions NPCs, AI, Speech, Factions, Ownership [C++] Changes (can be) made in C++. Previously named `Code` Player Faction Base / Camp All about the player faction base/camp/site Info / User Interface Game - player communication, menus, etc. astyled astyled PR, label is assigned by github actions json-styled JSON lint passed, label assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions labels Nov 3, 2024
@Maleclypse Maleclypse merged commit c878dbb into CleverRaven:master Nov 5, 2024
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astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions NPC / Factions NPCs, AI, Speech, Factions, Ownership Player Faction Base / Camp All about the player faction base/camp/site
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2 participants