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Isekai #76955
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Isekai #76955
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59aec51
initial barebones implementation of world swapping
bombasticSlacks 95fb82a
added debug text input for subworld type; subworlds now in /maps/worl…
Blueflowerss 98427fc
fixed visibility cache crash
Blueflowerss 8f2709b
Update example_eocs.json
Blueflowerss 54a154d
add attribution
bombasticSlacks cf6f563
typing 'default' into the world_test EOC returns you to main world
Blueflowerss ff1c110
update EOC to mention the 'default' option
Blueflowerss 76c1db3
changed 'map_prefix' to 'world_prefix' where appropriate. Began some …
Blueflowerss a582962
moved 'world_prefix' to 'map.h'
Blueflowerss 819924b
made overmap save it's data to /worlds subdirectory if world_prefix i…
Blueflowerss 8486320
monsters are now preserved between worlds
Blueflowerss 8070dd1
added map memory to things that are saved
Blueflowerss b1731ef
add a check to stop teleports in other worlds from causing a world swap
Blueflowerss e5b1ac0
add mention of the EOC change in EFFECT_ON_CONDITION.md
Blueflowerss c212a44
hacky way of preventing toilet related mapgen
Blueflowerss 7c29f3c
add a seperate bool variable from 'new_game', 'swapping_worlds'. Also…
Blueflowerss 21e725a
savefile now stores the world_prefix the player was on
Blueflowerss db65c37
moved world swap functions over to new 'multiworld.h/cpp' files and f…
Blueflowerss d67883f
don't teleport player to saved in world before the game has even loaded
Blueflowerss eae7354
add 'u_in_world' and add an example usage to 'EOC_world_swap'
Blueflowerss 3ae7dc9
made u_teleport display a succesful message if either the teleport or…
Blueflowerss c69b356
Update src/condition.cpp
Blueflowerss 825852a
Update src/condition.cpp
Blueflowerss c1f158e
Update src/do_turn.cpp
Blueflowerss 1cf392d
Update src/mapbuffer.cpp
Blueflowerss 87a26d1
Update src/mapbuffer.cpp
Blueflowerss 12a4955
Update src/mapbuffer.cpp
Blueflowerss 40a1f11
Update src/multiworld.cpp
Blueflowerss 394590b
Update src/multiworld.cpp
Blueflowerss b1e80ab
Update src/multiworld.cpp
Blueflowerss aa8bd2a
Update src/multiworld.cpp
Blueflowerss bcb62ad
Delete sta1xwkz
Blueflowerss 408e25e
Apply suggestions from code review
Blueflowerss 5d8705a
resolve merge conflict
Blueflowerss 1fc4d80
bump savegame version number on test
Blueflowerss 6551f23
apply clang tidy suggestions
Blueflowerss e1b4c95
Update src/multiworld.cpp
Blueflowerss d437340
applied more clang-tidy suggestions
Blueflowerss 2c41b83
Apply suggestions from code review
Blueflowerss 5a76beb
Update src/multiworld.h
Blueflowerss 6ef8653
remove pointless comment
Blueflowerss 4bb4dd6
Update multiworld.h
Blueflowerss 4237c91
Update multiworld.h again
Blueflowerss 41d2c74
Update multiworld.cpp
Blueflowerss 2c63b77
Update multiworld.h final
Blueflowerss d4c8a0a
Apply suggestions from code review
Blueflowerss 434ebd1
add code optimization
Blueflowerss 2005baf
remove redundant declarations
Blueflowerss f4eed94
Update EFFECT_ON_CONDITION.md
Blueflowerss d02519d
Update multiworld.h
Blueflowerss e23ae45
Fold multiworld code into game class
kevingranade f9fb4a3
Move dimension path handling to path info proper.
kevingranade 745ea20
Bugfixes
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also add dimension stuff here
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Aha, thanks, I missed that the "player" part was all "seen" data, need to wrap up the last of those.