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[Magiclysm] Add feral stormshapers #76766
[Magiclysm] Add feral stormshapers #76766
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So are they more annoying than an electric zombie? They'll break all my electronics as well? |
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Hope I'm not overstepping by reviewing out of nowhere, I just like keeping up-to-date on mods and I've got enough json know-how to maybe help a bit?
Stormshapers don't have an EMP spell, so no. It's currently not possible to use magic to create EMPs. Since they have other magic, though, they'll definitely be more annoying than an electric zombie. But if stormshaping does get an EMP spell, then why wouldn't feral stormshapers be able to cast it? |
Oh gosh, I just realized I reviewed while it was still in draft, you were probably going to catch that stuff yourself. I'm sorry, that was wrong of me. |
No offense taken! Reviewing is mostly thankless work and I won't complain about someone willing to do it. |
Feral monsters should be too smart to waste their time using an EMP spell when they can use a direct damage spell. An EMP wouldn't improve their chances to kill in almost all circumstances. Adding one would just be player punishment. Even the incandescent husk isn't firing off its EMP on purpose as far as a player is aware. |
Co-authored-by: Anton Burmistrov <[email protected]>
That is more tactical acumen than the feral mages have. That's why the feral magus will put multiple debuffs on you and then cast dispel magic (removing all the debuffs they put on you). A feral stormshaper with an EMP spell would just be firing it off at an enemy, especially considering any such spell would probably do lightning damage and EMP, rather than just being an EMP. If you put one in combat with a mi-go they'd try to EMP it too. |
Co-authored-by: Anton Burmistrov <[email protected]>
Do you want some feral amateur spellcaster variants? Like one that randomly casts faerie fire or whatever the equivalent Magiclysm spell is on enemies at night time? |
I actually put Faerie Fire into Magiclysm as a Magus spell! #76240 If there's some way to give random ferals a chance to have a single spell that would be amazing--Magiclysm lore is that ~25% of the population could cast at least 1 spell so a huge portion of ferals should know magic (though only 10% of those people knew more than 1, so the proportion of feral mages to other ferals is probably right). |
So it would require doing the same shenanigans as the ratkin, where you have a new mon_id that is identical to the pre-existing except the small change and then drop that into spawngroups at an appropriate ratio. |
Summary
Mods "[Magiclysm] Add feral stormshapers"
Purpose of change
Still adding more feral mages
Describe the solution
Add the feral stormshaper and feral high stormshaper. They blast lightning around (of course), stun you with Wall of Fog, and cast Call Stormhammer and proceed to hammer the storms out of you. If you know Dispel Magic, you can dispel the stormhammer.
Also, the high stormshaper brings back Shockstorm (if anyone should have it, a lightning wizard should)
Describe alternatives you've considered
Testing
Feral stormshapers summon the stormhammer, which is dispellable. They use their spells appropriately (for monster AI). Don't end up in melee and get downed by Wall of Fog while they have their stormhammer out.
As with most of these feral wizards, they have no good defense against Bullet.
Additional context