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[DEBUG] Modify hordes through overmap editor #76269
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Summary
Infrastructure "[DEBUG] Modify hordes through overmap editor"
Purpose of change
I need to be able to modify hordes' values to debug them, and to test some possible upcoming content.
Describe the solution
Hook it into the existing overmap editor, and then write a bunch of new code to handle all the horde stuff
Also changed the overmap UI to always enable debug editor functions if debug mode is enabled, for ease of use. You can still access the overmap editor through the debug menu, but you don't have to.
Describe alternatives you've considered
Testing
2024-09-07.15-23-13.mp4
Additional context
PR as originally submitted is not finished. Notably the ability to modify monsters into existing hordes is just plain not implemented. Draft until it's done.
(It is done!)