Vision granularity audit: Military (or just FEMA Camps) #75645
Merged
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Summary
Content "Add more vision level (at least for FEMA camps, for now)"
Purpose of change
I find it strange how a building with multiple tents is treated the same as a concrete building.
Describe the solution
Added a new overmap terrain vision called
isolated_camp
(sure, there are body sites there, but mostly the thing that stands out most are tents)Describe alternatives you've considered
Leave it as is
Testing
Tested w/ a FEMA refugee camp:
Additional context
I'll do more later on, this is just the beginning