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Opiate vitamin and MME per item #75159
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Opiate vitamin and MME per item #75159
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Goal of this is to further vitaminization of existing medications and improve medicine interaction possibilities. |
Two things:
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Do you have any suggestions for the effect tiers or should I just wing it and see how close I am? Also I put in 4x the medically recommended maximum daily dose as the max. Should I go higher than that? I’m aware people can survive more than that in a day but I’m not certain how far of an outlier those instances are. |
Yeah that's fine - you develop a tolerance to different effects at different rates, so modeling that would be a bother. An interesting thing you could do with vitamins would be to demonstrate the different kinetics - pkill_slow could have a vitamin that decays into the main opiate at a slow rate. Not necessarily in the same PR, it's just pretty low-hanging and less hardcode is always begfer. |
The docs say that vitamins with the |
Is that something I need to change in c++? Thanks for catching these. |
Unfortunately you might. There is a |
You had mentioned on discord you might be up for PRing the c++ against my branch? Unless I'm confusing you with someone. That would be helpful on this at least it would be helpful in getting it further along. |
Yup, I'm on it. |
Make it so NO_INGEST adds vitamins instantly
Co-authored-by: Anton Burmistrov <[email protected]>
Summary
Content "Opiate Vitamin by MME"
Purpose of change
Vitaminizes opiates. Makes use of the MME model with conversions from this chart. https://medicaid.utah.gov/Documents/files/Opioid-Morphine-EQ-Conversion-Factors.pdf.
Describe the solution
So far I've added comments describing the medicine size and corresponding mme vitamins. Need to add effects and tiers of effects plus excesses.
Describe alternatives you've considered
Adding a multiplier where addiction raises your tolerance by the strength of the addiction.
Testing
Additional context