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[Xedra Evolved] More paraclesian powers #74468
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Maleclypse
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CleverRaven:master
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Standing-Storm:more-paraclesian-powers
Jun 14, 2024
Merged
[Xedra Evolved] More paraclesian powers #74468
Maleclypse
merged 9 commits into
CleverRaven:master
from
Standing-Storm:more-paraclesian-powers
Jun 14, 2024
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astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
EOC: Effects On Condition
Anything concerning Effects On Condition
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mechanics: Enchantments / Spells
Enchantments and spells
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Mods
Issues related to mods or modding
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
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Summary
Mods "[Xedra Evolved] More paraclesian powers"
Purpose of change
It is once again time to add more fae magicks.
Describe the solution
Add the following traits:
ARVORE
IERDE
SALAMANDER
SYLPH
Describe alternatives you've considered
Testing
Everything works (as far as I can tell--difficult to test Stone-Hardened Panoply)
Additional context