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Add npc_loc_relative mutator #74219
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Add npc_loc_relative mutator #74219
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Renames loc_relative_u to u_loc_relative in line with every other EoC thing
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This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not bump or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered. |
test is here, so i suspect this PR is good to go |
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Summary
None
Purpose of change
Kind of solves #74168
Describe the solution
After talking with Standing-Storm the main issue with #74168 is that you could only check the alpha talkers location so this adds a beta talker version (with the same syntax). I might also add the requested conditional in #74191 for discoverability and succinctness but this is more generally useful and is trivial so seems like a good thing to add regardless.
Describe alternatives you've considered
Fully splitting mutators into u_/npc_ but this appears to be the only one that uses talkers currently
Just calling it loc_relative and allowing a bool to make it use beta talker but that's uglier
Testing
Waiting on me writing a simple test EOC
Additional context