Summon mojocycle upgrades at lvl 10 #74193
Merged
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Summary
Mods "Summon Mojocycle gets better at lvl 10"
Purpose of change
It feels nice to have a summonable vehicle that you don't have to feel bad about leaving behind, for example when using Gateway. However, the capacity can feel lacking, especially later on, when you might even want to take more than one npc with you.
Describe the solution
Gives a new spell to summon a mojocycle with side cart when you reach lvl 10 with summon mojocycle.
Describe alternatives you've considered
This could also be done in a similar way to the animist summon spells, where the mojocycle with sidecart would've replaced the "normal" Mojocycle, but to be honest, I quite like the 1x3 design of the normal bike and I figured some other people might also like it.
This is also part of a mod, where I made even more upgrades to the spell, so you'd eventually be able to summon a car, but that felt a little bit too strong for the main mod.
Testing
Started a new world with only Magiclysm as a mod, gave myself all the manatouched mutations, 50 intelligence, and the summon mojocycle spell, and cast it until it was lvl 10 to confirm I got the new spell. I then cast the new spell, and drove around a bit to confirm it was all working.