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Correct Pile of Leaves Desconstruct/Bash #73937

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TheMurderUnicorn
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@TheMurderUnicorn TheMurderUnicorn commented May 19, 2024

Summary

Balance "Adjust Pile of Leaves Deconstruct/Smash"

Purpose of change

Pile of leaves (construction/bed) was built of handful of leaves, but deconstructed/smashed into 100% withered plants. This mean the player could rapidly convert handfuls of leaves (almost no value) to withered plants (more value), by the hundreds and in short periods of time. It's also worth pointing out that withered plants reflect 'dead' leaves, which irl takes time and should not be the disassembly at all imo.

Describe the solution

I changed the disassembly/smash results to leaves instead of withered plants.
I also attempted to balance their numbers as the process should not 'cost' very many leaves in terms of damaged/removed. So, for deconstruction, I made it give back 80% of the initial investment. For Bash I gave it 50%-60% range on return. We have no 'broken' leaf item, which realistically they would just shred or crumble to dust anyway so whatever.

Describe alternatives you've considered

Not doing it, or possibly adding some withered plants to the drops/deconstruct, I just feel them magically withering away makes no sense.

Testing

I did not test this, I just did math and changed like 3 words

Additional context

Closes #73932

@github-actions github-actions bot added <Bugfix> This is a fix for a bug (or closes open issue) Game: Balance Balancing of (existing) in-game features. [JSON] Changes (can be) made in JSON Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. json-styled JSON lint passed, label assigned by github actions astyled astyled PR, label is assigned by github actions labels May 19, 2024
@I-am-Erk I-am-Erk merged commit 9ef1e1e into CleverRaven:master May 19, 2024
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@TheMurderUnicorn TheMurderUnicorn deleted the PileOfLeavesDeconstruct branch May 20, 2024 02:29
@github-actions github-actions bot added the BasicBuildPassed This PR builds correctly, label assigned by github actions label May 20, 2024
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astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Game: Balance Balancing of (existing) in-game features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
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Pile of leaves gives withered plants on deconstruction.
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