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Unhardcode dead vegetation extras #73022

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merged 2 commits into from
Apr 15, 2024

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Procyonae
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Summary

None

Purpose of change

Realised I had 2 half a year old local branches unhardcoding extras that I forgot to finish '^^
Hardcode bad

Describe the solution

Unhardcode mx_dead_vegetation and mx_point_dead_vegetation
Doesn't delete dead_vegetation_parser() bc it's annoyingly used by mx_portal_in
mx_dead_vegetation now only affects some of the map rather than the perfect square it affected before

Describe alternatives you've considered

Ideally I'd get around to making ter_furn_transforms to transforming between types and to include items but I imagine that's quite a bit of work so for now this just randomly places items in the affected area.

Testing

Additional context

Example of mx_dead_vegetation:

image

Example of mx_point_dead_vegetation:

image

@github-actions github-actions bot added [JSON] Changes (can be) made in JSON Map / Mapgen Overmap, Mapgen, Map extras, Map display Spawn Creatures, items, vehicles, locations appearing on map [C++] Changes (can be) made in C++. Previously named `Code` astyled astyled PR, label is assigned by github actions json-styled JSON lint passed, label assigned by github actions labels Apr 14, 2024
@github-actions github-actions bot added the BasicBuildPassed This PR builds correctly, label assigned by github actions label Apr 14, 2024
@Maleclypse Maleclypse merged commit 316fd4b into CleverRaven:master Apr 15, 2024
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astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Spawn Creatures, items, vehicles, locations appearing on map
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2 participants