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Remove extern furn ids #72834

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merged 10 commits into from
Apr 9, 2024
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Procyonae
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Summary

None

Purpose of change

Remove the ancient (Pre 0.A) int_id<furn_t> list from mapdata.h/.cpp
Extern evil idk

Describe the solution

Furniture counterpart to #72766

Leaves a singular usage of f_null on L128 of mapdata.cpp

Describe alternatives you've considered

Testing

Game compiles and loads fine

Additional context

@github-actions github-actions bot added NPC / Factions NPCs, AI, Speech, Factions, Ownership Missions Quests and missions Map / Mapgen Overmap, Mapgen, Map extras, Map display Vehicles Vehicles, parts, mechanics & interactions Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Code: Tests Measurement, self-control, statistics, balancing. [C++] Changes (can be) made in C++. Previously named `Code` Monsters Monsters both friendly and unfriendly. Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Scenarios New Scenarios, balancing, bugs with scenarios Player Faction Base / Camp All about the player faction base/camp/site astyled astyled PR, label is assigned by github actions json-styled JSON lint passed, label assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions labels Apr 4, 2024
@github-actions github-actions bot added BasicBuildPassed This PR builds correctly, label assigned by github actions and removed BasicBuildPassed This PR builds correctly, label assigned by github actions labels Apr 5, 2024
@dseguin dseguin merged commit cc6ca5d into CleverRaven:master Apr 9, 2024
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astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Missions Quests and missions Monsters Monsters both friendly and unfriendly. NPC / Factions NPCs, AI, Speech, Factions, Ownership Player Faction Base / Camp All about the player faction base/camp/site Scenarios New Scenarios, balancing, bugs with scenarios Vehicles Vehicles, parts, mechanics & interactions
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2 participants