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reword the guilt messages #72802

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Apr 4, 2024
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6 changes: 3 additions & 3 deletions src/magic_spell_effect.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1518,10 +1518,10 @@ void spell_effect::guilt( const spell &sp, Creature &caster, const tripoint &tar
std::string msg;
game_message_type msgtype = m_bad; // default guilt message type
std::map<int, std::string> guilt_thresholds;
guilt_thresholds[ ceil( max_kills * 0.25 ) ] = _( "You feel guilty for killing %s." );
guilt_thresholds[ ceil( max_kills * 0.25 ) ] = _( "You feel awful about killing %s." );
guilt_thresholds[ ceil( max_kills * 0.5 ) ] = _( "You feel remorse for killing %s." );
guilt_thresholds[ ceil( max_kills * 0.75 ) ] = _( "You regret killing %s." );
guilt_thresholds[max_kills] = _( "You feel ashamed for killing %s." );
guilt_thresholds[ ceil( max_kills * 0.75 ) ] = _( "You feel guilty for killing %s." );
guilt_thresholds[max_kills] = _( "You feel uneasy about killing %s." );

Character &guy = *guilt_target;
if( guy.has_trait( trait_PSYCHOPATH ) || guy.has_trait( trait_KILLER ) ||
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