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Summary
Features "Limbify limb drying rate"
Purpose of change
The sweating/perspiration rework slightly broke
drying_increment
, this fixes that.Describe the solution
Rename/rework it as
drying_rate
, acting like a multiplier on the drying rate of the limb.Added a bunch of unit tests to protect it from grubby lil' coders in the future.
Describe alternatives you've considered
Bundle every sweaty/drenchy/tempy limb stuff into one PR, but I really need to finish bird arms.
Testing
Tests test sufficiently. Dryier limbs dry noticeably faster.
Additional context