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Set terrain memory cache to dirty when setting terrain #72248

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merged 1 commit into from
Mar 9, 2024

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SurFlurer
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Summary

none

Purpose of change

Fix #71655

Describe the solution

As the title says.

Describe alternatives you've considered

Testing

Map memory correctly shows the harvested terrain.

Additional context

@github-actions github-actions bot added <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions labels Mar 8, 2024
@Maleclypse Maleclypse merged commit 925f13b into CleverRaven:master Mar 9, 2024
26 of 28 checks passed
@SurFlurer SurFlurer deleted the refresh_ter_memory branch March 9, 2024 14:32
@NetSysFire NetSysFire added the Mechanics: Map Memory Performance issues, weird behavior, improvements to map memory feature label Mar 9, 2024
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astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions Mechanics: Map Memory Performance issues, weird behavior, improvements to map memory feature
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Successfully merging this pull request may close these issues.

Regression: Harvested terrain suddenly looks like normal terrain when unseen
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